Difference between revisions of "Ship"

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The ship, once constructed, will allow the colonists to escape the planet and win the game.
 
The ship, once constructed, will allow the colonists to escape the planet and win the game.
  
A working ship must include at least one of each ship part, which sums a minimum total of:  
+
Due to changes in the Beta 18 update, a working shop must include 1 of each ship part, but also requires a total of 3 engines. The absolute minimum amount of supplies needed to create a fully functional ship is as follows:
 +
 
 +
* 2,750 {{icon|steel}}
 +
* 1,075 {{icon|plasteel}}
 +
* 420 {{icon|uranium}}
 +
* 95 Advanced Components
 +
* 35 {{icon|component}}
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* 105 {{icon|gold}}
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* 1 [[AI persona core]]
 +
 
 +
The amount of supplies for a fully functional ship in Alpha 17:
 
* 1,800 {{icon|steel}}
 
* 1,800 {{icon|steel}}
 
* 950 {{icon|plasteel}}
 
* 950 {{icon|plasteel}}
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* 100 {{icon|gold}}
 
* 100 {{icon|gold}}
 
* 1 [[AI persona core]]
 
* 1 [[AI persona core]]
 
In Alpha 18 a ship must include 3 ship engines, and at least 1 of each of the other parts.
 
  
 
More may be used allow for more than one colonist to escape or for aesthetic or symmetrical reasons.
 
More may be used allow for more than one colonist to escape or for aesthetic or symmetrical reasons.

Revision as of 01:58, 23 November 2017

Basics Menus Game Creation Gameplay Pawns Plants Resources Gear Mods
Menus Architect Work Schedule Assign Animals Wildlife Research Quests World History Factions Menu
Architect Menu Orders Zone Structure Production Furniture Power Security Misc Floors Recreation Ship Temperature Special Ideology (Buildings) Biotech (Buildings)

The ship, once constructed, will allow the colonists to escape the planet and win the game.

Due to changes in the Beta 18 update, a working shop must include 1 of each ship part, but also requires a total of 3 engines. The absolute minimum amount of supplies needed to create a fully functional ship is as follows:

The amount of supplies for a fully functional ship in Alpha 17:

More may be used allow for more than one colonist to escape or for aesthetic or symmetrical reasons.

ShipBeam.png ShipCryptosleepCasket.png Ship computer core.png ShipReactor.png ShipEngine.png
Ship structural beam Ship cryptosleep casket Ship computer core Ship reactor Ship engine

All ship parts must not be built under a roof and must be connected. Only one occupied cryptosleep ship casket is necessary for launch, but each colonist or pet you wish to evacuate must have their own casket. Currently the only way to take along pets is to down them, then right click their bodies and select "place in ship cryptosleep casket".

The ship's launch readiness can be displayed by selecting any ship part and clicking 'Show launch report'. It will either list deficiencies or display 'Ready for launch'. To launch the ship, select the ship computer core and click 'Launch ship'.

Completed ship from Beta 18, showing all the necessary parts for the ship to successfully launch.