Difference between revisions of "Ship"

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The ship, once constructed, will allow the colonists to escape the planet and win the game.
  
The ship, once constructed, will allow the colonists to escape the planet and win the game.
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A working ship must include at least one of each ship part, which sums a minimum total of:
 
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*1,800 steel
A working ship must include at least one of each ship part, which sums a minimum total of 1,800 Steel, 950 Plasteel, 255 Uranium, 86 Components, 100 Gold and 1 AI persona core.
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*950 plasteel
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*255 uranium
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*86 components
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*100 gold
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*1 [[AI persona core]]
  
 
More may be used allow for more than one colonist to escape or for aesthetic or symmetrical reasons.
 
More may be used allow for more than one colonist to escape or for aesthetic or symmetrical reasons.
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All ship parts may not be built under a roof.  All parts of one ship must be connected.  Only one occupied cryptosleep ship casket is necessary to launch, but each colonist you wish to evacuate must have their own casket. Currently the only way to take along pets is to down them, then right click their bodies and select "place in ship cryptosleep casket".  Each pet must have their own casket.
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All ship parts must not be built under a roof and must be connected.  Only one occupied cryptosleep ship casket is necessary for launch, but each colonist or pet you wish to evacuate must have their own casket. Currently the only way to take along pets is to down them, then right click their bodies and select "place in ship cryptosleep casket".
  
 
The ship's launch readiness can be displayed by selecting any ship part and clicking 'Show launch report'. It will either list deficiencies or display 'Ready for launch'. To launch the ship, select the ship computer core and click 'Launch ship'.  
 
The ship's launch readiness can be displayed by selecting any ship part and clicking 'Show launch report'. It will either list deficiencies or display 'Ready for launch'. To launch the ship, select the ship computer core and click 'Launch ship'.  

Revision as of 13:33, 22 August 2017

Basics Menus Game Creation Gameplay Pawns Plants Resources Gear Mods
Menus Architect Work Schedule Assign Animals Wildlife Research Quests World History Factions Menu
Architect Menu Orders Zone Structure Production Furniture Power Security Misc Floors Recreation Ship Temperature Special Ideology (Buildings) Biotech (Buildings)

The ship, once constructed, will allow the colonists to escape the planet and win the game.

A working ship must include at least one of each ship part, which sums a minimum total of:

  • 1,800 steel
  • 950 plasteel
  • 255 uranium
  • 86 components
  • 100 gold
  • 1 AI persona core

More may be used allow for more than one colonist to escape or for aesthetic or symmetrical reasons.

ShipBeam.png ShipCryptosleepCasket.png Ship computer core.png ShipReactor.png ShipEngine.png
Ship structural beam Ship cryptosleep casket Ship computer core Ship reactor Ship engine

All ship parts must not be built under a roof and must be connected. Only one occupied cryptosleep ship casket is necessary for launch, but each colonist or pet you wish to evacuate must have their own casket. Currently the only way to take along pets is to down them, then right click their bodies and select "place in ship cryptosleep casket".

The ship's launch readiness can be displayed by selecting any ship part and clicking 'Show launch report'. It will either list deficiencies or display 'Ready for launch'. To launch the ship, select the ship computer core and click 'Launch ship'.

Ship launch.png