Difference between revisions of "Rice"

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{{info|'''Rice''' is a form of raw food harvested from [[rice plant]]s, one of the four food crops your colonists can grow in growing [[zone]]s. Unless your colonist has the Ascetic [[traits|trait]], they will [[Thoughts#Memory_Eating|dislike]] eating raw rice, so it should be used to make [[meals]].
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'''Rice''' is harvested from [[rice plant]]s and is one of the four edible plants your colonists can grow. It is the most sensitive food crop in regards to soil fertility. When planted in rich soil or [[hydroponics basin]]s, it provides an extremely fast food source. Planting it in gravel or other poor soil types will result in very slow growth, making it a bad choice for deserts and other biomes with substandard growing conditions.
  
Rice is the most sensitive food crop in regards to soil fertility. When planted in rich soil or [[hydroponics basin]]s, it provides an extremely fast food source. Planting it in gravel or other poor soil types will result in very slow growth, making it a bad choice for deserts and other biomes with substandard growing conditions.}}
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Consumption in it's raw state causes the [[Thoughts#Memory_Eating|Ate raw food thought]]: ''"I had to eat raw food. Can't we cook it, or at least synthesize some nutrient paste?"'' which has a -7 mood penalty, so it should be cooked to [[meals]]. Unless your colonist has the Ascetic [[traits|trait]].

Revision as of 13:31, 14 December 2017


Rice

Rice.png

A low grain plant that thrives in rich soil and yields food fast, but is not nice to eat uncooked.


Type
FoodRaw Food
Stack Limit
75

Nutrition Facts

Nutrition
0.05
Taste
Raw

Base Stats

Days To Start Rot
40
Deterioration Rate
6
Flammability
1
Market Value
1.1
Mass
0.03
Max Hit Points
100

Rice is harvested from rice plants and is one of the four edible plants your colonists can grow. It is the most sensitive food crop in regards to soil fertility. When planted in rich soil or hydroponics basins, it provides an extremely fast food source. Planting it in gravel or other poor soil types will result in very slow growth, making it a bad choice for deserts and other biomes with substandard growing conditions.

Consumption in it's raw state causes the Ate raw food thought: "I had to eat raw food. Can't we cook it, or at least synthesize some nutrient paste?" which has a -7 mood penalty, so it should be cooked to meals. Unless your colonist has the Ascetic trait.