Editing Quality
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{{Stat|description = An item's quality is how well-made it is.}} | {{Stat|description = An item's quality is how well-made it is.}} | ||
− | + | {| {{STDT| sortable left}} style = 'float: right; margin-left: 1em' | |
− | + | ! Quality !! Beauty<br>Factor !! Protection<br>Factor !! Insulation<br>Factor !! Melee Damage<br>Factor !! Ranged Accuracy<br>Factor !! Market Value<br>Factor !! Deterioration Rate<br>Factor | |
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− | {| {{STDT|sortable | ||
− | ! Quality !! Beauty<br | ||
|- | |- | ||
− | + | |Awful || style="text-align:center;" | -0.1 || style="text-align:center;" | 0.4 || style="text-align:center;" | 0.7 || style="text-align:center;" | 0.4 || style="text-align:center;" | 0.7 || style="text-align:center;" | 0.4 || style="text-align:center;" | 2 | |
− | | -0. | ||
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− | + | |Shoddy || style="text-align:center;" | 0.1 || style="text-align:center;" | 0.7 || style="text-align:center;" | 0.8 || style="text-align:center;" | 0.7 || style="text-align:center;" | 0.8 || style="text-align:center;" | 0.6 || style="text-align:center;" | 1.5 | |
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− | + | |Poor || style="text-align:center;" | 0.5 || style="text-align:center;" | 0.85 || style="text-align:center;" | 0.9 || style="text-align:center;" | 0.85 || style="text-align:center;" | 0.93 || style="text-align:center;" | 0.8 || style="text-align:center;" | 1.25 | |
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|- | |- | ||
− | + | |Normal || style="text-align:center;" | 1 || style="text-align:center;" | 1 || style="text-align:center;" | 1 || style="text-align:center;" | 1 || style="text-align:center;" | 1 || style="text-align:center;" | 1 || style="text-align:center;" | 1 | |
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− | + | |Good || style="text-align:center;" | 1.5 || style="text-align:center;" | 1.1 || style="text-align:center;" | 1.05 || style="text-align:center;" | 1.1 || style="text-align:center;" | 1.05 || style="text-align:center;" | 1.2 || style="text-align:center;" | 0.85 | |
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− | + | |Superior || style="text-align:center;" | 2 || style="text-align:center;" | 1.3 || style="text-align:center;" | 1.1 || style="text-align:center;" | 1.2 || style="text-align:center;" | 1.1 || style="text-align:center;" | 1.5 || style="text-align:center;" | 0.75 | |
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− | + | |Excellent || style="text-align:center;" | 3.5 || style="text-align:center;" | 1.5 || style="text-align:center;" | 1.15 || style="text-align:center;" | 1.35 || style="text-align:center;" | 1.2 || style="text-align:center;" | 2 || style="text-align:center;" | 0.63 | |
− | | 1. | ||
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− | + | |Masterwork || style="text-align:center;" | 5 || style="text-align:center;" | 1.7 || style="text-align:center;" | 1.2 || style="text-align:center;" | 1.45 || style="text-align:center;" | 1.35 || style="text-align:center;" | 3 || style="text-align:center;" | 0.51 | |
− | | 1.45 || 1. | ||
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− | + | |Legendary || style="text-align:center;" | 10 || style="text-align:center;" | 2.1 || style="text-align:center;" | 1.25 || style="text-align:center;" | 1.55 || style="text-align:center;" | 1.5 || style="text-align:center;" | 6 || style="text-align:center;" | 0.4 | |
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|} | |} | ||
− | + | Some crafted items have a '''quality''' level, which affects their stats and is determined by the crafter's relevant [[skills|skill]]. | |
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− | + | When an item requiring a quality is finished, the quality is randomly determined using a standard distribution with a standard deviation of 1.25 quality levels and a mean of approximately one quality level per three skill levels. (Note that while every skill level typically increases the mean by one-third of a quality level, the jumps from levels 16 to 17 and 19 to 20 are twice as large as all others.) | |
− | + | {{clr}} | |
− | + | The following table shows the probabilities per skill level. You can squeeze extra x0.02-x0.08 of market value by deconstructing and retrying until the most likely quality, but this is only worth it for valuable low-work furniture and only if using a mod such as QualityBuilder, otherwise the extra walking will easily decimate the profit. | |
{| {{STDT| sortable center}} style = 'width: auto' | {| {{STDT| sortable center}} style = 'width: auto' | ||
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! data-sort-type='number' | Skill level | ! data-sort-type='number' | Skill level | ||
! Awful | ! Awful | ||
+ | ! Shoddy | ||
! Poor | ! Poor | ||
! Normal | ! Normal | ||
! Good | ! Good | ||
− | ! | + | ! Superior |
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! Excellent | ! Excellent | ||
! Masterwork | ! Masterwork | ||
! Legendary | ! Legendary | ||
− | + | ! Avg. Value | |
− | ! Avg. Value | ||
|- | |- | ||
− | ! | + | !1 Incompetent |
− | | | + | | style='background:#8F7' | 65.96% || style='background:#CF8' | 23.18% || style='background:#FC7' | 8.87% || style='background:#F86' | 1.79% || style='background:#D66' | 0.19% || style='background:#D66' | 0.01% || style='background:#D66' | - || style='background:#D66' | - || style='background:#D66' | - || x0.49 |
|- | |- | ||
− | ! | + | !2 Basic Awareness |
− | | | + | | style='background:#8F7' | 55.46% || style='background:#CF8' | 27.68% || style='background:#FC7' | 13.12% || style='background:#F86' | 3.28% || style='background:#D66' | 0.43% || style='background:#D66' | 0.03% || style='background:#D66' | - || style='background:#D66' | - || style='background:#D66' | - || x0.53 |
|- | |- | ||
− | ! | + | !3 Basic Familiarity |
− | | | + | | style='background:#8F7' | 44.57% || style='background:#8F7' | 30.80% || style='background:#CF8' | 18.06% || style='background:#FC7' | 5.58% || style='background:#D66' | 0.91% || style='background:#D66' | 0.08% || style='background:#D66' | - || style='background:#D66' | - || style='background:#D66' | - || x0.58 |
|- | |- | ||
− | ! | + | !4 Amateur |
− | | | + | | style='background:#8F7' | 34.04% || style='background:#8F7' | 31.92% || style='background:#CF8' | 23.18% || style='background:#FC7' | 8.87% || style='background:#F86' | 1.79% || style='background:#D66' | 0.19% || style='background:#D66' | 0.01% || style='background:#D66' | - || style='background:#D66' | - || x0.63 |
|- | |- | ||
− | ! | + | !5 Strong Amateur |
− | | | + | | style='background:#CF8' | 24.66% || style='background:#8F7' | 30.80% || style='background:#CF8' | 27.68% || style='background:#FC7' | 13.12% || style='background:#F86' | 3.28% || style='background:#D66' | 0.43% || style='background:#D66' | 0.03% || style='background:#D66' | - || style='background:#D66' | - || x0.68 |
|- | |- | ||
− | ! | + | !6 Practitioner |
− | | | + | | style='background:#CF8' | 16.88% || style='background:#CF8' | 27.69% || style='background:#8F7' | 30.80% || style='background:#CF8' | 18.06% || style='background:#FC7' | 5.58% || style='background:#D66' | 0.91% || style='background:#D66' | 0.08% || style='background:#D66' | - || style='background:#D66' | - || x0.74 |
|- | |- | ||
− | ! | + | !7 Skilled Practitioner |
− | | | + | | style='background:#FC7' | 10.87% || style='background:#CF8' | 23.18% || style='background:#8F7' | 31.92% || style='background:#CF8' | 23.18% || style='background:#FC7' | 8.87% || style='background:#F86' | 1.79% || style='background:#D66' | 0.19% || style='background:#D66' | 0.01% || style='background:#D66' | - || x0.81 |
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− | ! | + | !8 Professional |
− | | | + | | style='background:#FC7' | 6.59% || style='background:#CF8' | 18.07% || style='background:#8F7' | 30.80% || style='background:#CF8' | 27.68% || style='background:#FC7' | 13.12% || style='background:#F86' | 3.28% || style='background:#D66' | 0.43% || style='background:#D66' | 0.03% || style='background:#D66' | - || x0.87 |
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− | ! | + | !9 Skilled Professional |
− | | | + | | style='background:#F86' | 3.75% || style='background:#FC7' | 13.13% || style='background:#CF8' | 27.69% || style='background:#8F7' | 30.80% || style='background:#CF8' | 18.06% || style='background:#FC7' | 5.58% || style='background:#D66' | 0.91% || style='background:#D66' | 0.08% || style='background:#D66' | - || x0.94 |
|- | |- | ||
− | ! | + | !10 Expert |
− | | | + | | style='background:#F86' | 1.99% || style='background:#FC7' | 8.87% || style='background:#CF8' | 23.18% || style='background:#8F7' | 31.92% || style='background:#CF8' | 23.18% || style='background:#FC7' | 8.87% || style='background:#F86' | 1.79% || style='background:#D66' | 0.19% || style='background:#D66' | 0.01% || x1.02 |
|- | |- | ||
− | ! | + | !11 Strong Expert |
− | | | + | | style='background:#F86' | 1.19% || style='background:#FC7' | 6.32% || style='background:#CF8' | 19.36% || style='background:#8F7' | 31.28% || style='background:#CF8' | 26.66% || style='background:#FC7' | 11.98% || style='background:#F86' | 2.84% || style='background:#D66' | 0.35% || style='background:#D66' | 0.02% || x1.08 |
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− | ! | + | !12 Very Strong Expert |
− | | 0. | + | | style='background:#D66' | 0.68% || style='background:#F86' | 4.32% || style='background:#CF8' | 15.53% || style='background:#8F7' | 29.46% || style='background:#8F7' | 29.46% || style='background:#CF8' | 15.53% || style='background:#F86' | 4.32% || style='background:#D66' | 0.63% || style='background:#D66' | 0.05% || x1.14 |
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− | ! | + | !13 Master |
− | | 0. | + | | style='background:#D66' | 0.38% || style='background:#F86' | 2.84% || style='background:#FC7' | 11.98% || style='background:#CF8' | 26.66% || style='background:#8F7' | 31.28% || style='background:#CF8' | 19.36% || style='background:#FC7' | 6.32% || style='background:#F86' | 1.09% || style='background:#D66' | 0.10% || x1.21 |
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− | ! | + | !14 Strong Master |
− | | 0. | + | | style='background:#D66' | 0.20% || style='background:#F86' | 1.79% || style='background:#FC7' | 8.87% || style='background:#CF8' | 23.18% || style='background:#8F7' | 31.92% || style='background:#CF8' | 23.18% || style='background:#FC7' | 8.87% || style='background:#F86' | 1.79% || style='background:#D66' | 0.20% || x1.29 |
|- | |- | ||
− | ! | + | !15 Planet-Class Master |
− | | 0. | + | | style='background:#D66' | 0.12% || style='background:#F86' | 1.20% || style='background:#FC7' | 6.78% || style='background:#CF8' | 20.13% || style='background:#8F7' | 31.51% || style='background:#CF8' | 26.00% || style='background:#FC7' | 11.32% || style='background:#F86' | 2.60% || style='background:#D66' | 0.33% || x1.36 |
|- | |- | ||
− | ! | + | !16 System-Class Master |
− | | 0. | + | | style='background:#D66' | 0.07% || style='background:#D66' | 0.79% || style='background:#FC7' | 5.05% || style='background:#CF8' | 17.05% || style='background:#8F7' | 30.32% || style='background:#CF8' | 28.44% || style='background:#FC7' | 14.07% || style='background:#F86' | 3.67% || style='background:#D66' | 0.54% || x1.43 |
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− | ! | + | !17 Revered Master |
− | | 0. | + | | style='background:#D66' | 0.04% || style='background:#D66' | 0.50% || style='background:#F86' | 3.67% || style='background:#FC7' | 14.07% || style='background:#CF8' | 28.44% || style='background:#8F7' | 30.32% || style='background:#CF8' | 17.05% || style='background:#FC7' | 5.05% || style='background:#D66' | 0.86% || x1.51 |
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− | ! | + | !18 Visionary |
− | | 0. | + | | style='background:#D66' | 0.02% || style='background:#D66' | 0.31% || style='background:#F86' | 2.60% || style='background:#FC7' | 11.32% || style='background:#CF8' | 26.00% || style='background:#8F7' | 31.51% || style='background:#CF8' | 20.13% || style='background:#FC7' | 6.78% || style='background:#F86' | 1.32% || x1.61 |
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− | ! | + | !19 Legendary |
− | | 0. | + | | style='background:#D66' | 0.01% || style='background:#D66' | 0.19% || style='background:#F86' | 1.79% || style='background:#FC7' | 8.87% || style='background:#CF8' | 23.18% || style='background:#8F7' | 31.92% || style='background:#CF8' | 23.18% || style='background:#FC7' | 8.87% || style='background:#F86' | 1.99% || x1.71 |
|- | |- | ||
− | ! | + | !20 Godlike |
− | | | + | | style='background:#D66' | - || style='background:#D66' | 0.11% || style='background:#F86' | 1.20% || style='background:#FC7' | 6.78% || style='background:#CF8' | 20.13% || style='background:#8F7' | 31.51% || style='background:#CF8' | 26.00% || style='background:#FC7' | 11.32% || style='background:#F86' | 2.93% || x1.83 |
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