Editing Prisoner
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== Recruitment == | == Recruitment == | ||
− | In order to start recruitment, a target pawn must first be captured, and become a prisoner. Prisoners then must be set to "Recruit" (or "Reduce Resistance" and then "Recruit") in the "Prisoner" tab of their personal info box (bottom left of screen when pawn is selected). | + | In order to start recruitment, a target pawn must first be captured, and become a [[prisoner]]. Prisoners then must be set to "Recruit" (or "Reduce Resistance" and then "Recruit") in the "Prisoner" tab of their personal info box (bottom left of screen when pawn is selected). |
− | Then | + | Then any of your pawns (who is not prevented by [[backstory|backstories]] or [[Trait]]s) can be assigned to "chat" with the target prisoner. This can be repeated every several hours, each one reducing [[Prisoner#Resistance|Resitance]] by a predictable amount (based on the Social pawn's Social skill and the target's Mood). |
=== Starting resistance === | === Starting resistance === |