Difference between revisions of "Orders"

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La plupart des ordres permettent d'attribuer des interactions d'objets avec les colons.  
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Most orders are used to allocate object interactions with the settlers.
 
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Revision as of 02:44, 24 July 2014


Most orders are used to allocate object interactions with the settlers.

Miner Transporter Couper des plantes Ramasser des plantes Chasser Faire des plans de construction Supprimer des plans de construction


Mine

Designate areas of rock or mineral to be mined out.


Haul things

Mark debris and other items to be hauled to dumping areas. Not needed for things like food or corpses, which are always haulable.


Cut plants

Mark plants to be cut and destroyed. The plant will be completely removed, and any food will be harvested.


Harvest plants

Mark plants to be harvested. Food will be harvested as possible from plant, but the plant itself will remain.


Hunt

Mark animals to be hunted by your hunters.


Plan

Place planning designations. These don't do anything except help you plan future expansions.



{{Template:TNTN|order|wide}} [[Category: Orders|*]] [[Category: Game mechanics]]