Modern Weapons

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Gear Menu Clothing Weapons List Neolithic Weapons Modern Weapons Advanced Weapons Mechanoid Weapons Armor


Pistol

Pistol

"Ancient pattern automatic pistol. Weak and short range, but quick."


Type
EquipmentWeapons
Mass
1.2 kg
Class
Modern
Mode
Single-Shot
Dmg Type
Sharp
Damage
9
Warm-Up
18 ticks (0.3 secs)
Cooldown
75.333 ticks (1.26 secs)
Range
24 tile(s)
Accuracy
91% - 71% - 50% - 32%
Average Acc.
61%
Velocity
55 (m/s)
Burst Count
1 (per burst)
DPS
5.79 (3.53)
Buy
Steel 30 + Component 2
Sell
Silver 164

Pump shotgun

Pump shotgun

"Ancient design. Deadly, but short range."


Type
EquipmentWeapons
Mass
3.4 kg
Class
Modern
Mode
Single-Shot
Dmg Type
Sharp
Damage
20
Warm-Up
54 ticks (0.9 secs)
Cooldown
75.333 ticks (1.26 secs)
Range
16 tile(s)
Accuracy
80% - 87% - 77% - 64%
Average Acc.
77%
Velocity
55 (m/s)
Burst Count
1 (per burst)
DPS
9.28 (7.14)
Buy
Steel 60 + Component 3 + 500 work
Sell
Silver 305


Machine pistol

Machine pistol

"A micro-submachine gun. Short range, low power, high rate of fire. Very quick to aim and fire."


Type
EquipmentWeapons
Mass
2.5 kg
Class
Modern
Mode
Burst
Dmg Type
Sharp
Damage
5
Warm-Up
30 ticks (0.5 secs)
Cooldown
54 ticks (0.9 secs)
Range
24 tile(s)
Accuracy
73% - 62% - 43% - 15%
Average Acc.
48.25%
Velocity
55 (m/s)
Burst Count
3 (per burst)
Burst Ticks
7 ticks (0.12 secs)
DPS
9.18 (4.43)
Buy
Steel 45 Component 3 + 417 work
Sell
Silver 255


Heavy SMG

Heavy SMG

"A compact, wide-caliber slug-thrower. Very short range, but it packs a punch and handles quite well."


Type
EquipmentWeapons
Mass
3.5 kg
Class
Modern
Mode
Burst
Dmg Type
Sharp
Damage
13
Warm-Up
54 ticks (0.9 secs)
Cooldown
99 ticks (1.65 secs)
Range
18 tile(s)
Accuracy
89% - 64% - 37% - 22%
Average Acc.
53%
Velocity
48 (m/s)
Burst Count
3 (per burst)
Burst Ticks
11 ticks (0.18 secs)
DPS
13.37 (7.09)
Buy
Steel 75 + Component 4
Sell
Silver 345


Survival rifle

Survival rifle

"Ancient bolt-action rifle. Good range, good power, low rate of fire."


Type
EquipmentWeapons
Mass
3.5 kg
Class
Modern
Mode
Single-Shot
Dmg Type
Sharp
Damage
18
Warm-Up
114 ticks (1.9 secs)
Cooldown
75.333 ticks (1.26 secs)
Range
37 tile(s)
Accuracy
75% - 96% - 92% - 90%
Average Acc.
88.25%
Velocity
70 (m/s)
Burst Count
1 (per burst)
DPS
5.7 (5.03)
Buy
Steel 60 + Component 3
Sell
Silver 285


Assault rifle

Assault rifle

"A general-purpose military weapon for field or urban combat. It fires a three-round burst. Good range, low power, high rate of fire."


Type
EquipmentWeapons
Mass
3.5 kg
Class
Modern
Mode
Burst
Dmg Type
Sharp
Damage
7
Warm-Up
54 ticks (0.9 secs)
Cooldown
81.5 ticks (1.36 secs)
Range
31 tile(s)
Accuracy
70% - 87% - 77% - 64%
Average Acc.
74.5%
Velocity
70 (m/s)
Burst Count
3 (per burst)
Burst Ticks
7 ticks (0.12 secs)
DPS
8.43 (6.28)
Buy
Steel 60 Component 7 + 750 work
Sell
Silver 445


Sniper Rifle

Sniper Rifle

"Ancient pattern military sniper rifle. Bolt action. Long range, great accuracy and power."


Type
EquipmentWeapons
Class
Modern
Mode
Single-Shot
Dmg Type
Sharp
Damage
40
Warm-Up
260 ticks (4.33 secs)
Cooldown
140 ticks (2.33 secs)
Range
45 tile(s)
Accuracy
50% - 86% - 86% - 88%
Average Acc.
77.5%
Velocity
100 (m/s)
Burst Count
1 (per burst)
DPS
6 (4.65)
Buy
Steel 60 Component 8 + 2000 work
Sell
Silver 850


LMG

LMG

"A light machine gun."


Type
EquipmentWeapons
Class
Modern
Mode
Burst
Dmg Type
Sharp
Damage
8
Warm-Up
120 ticks (2 secs)
Cooldown
84 ticks (1.4 secs)
Range
25.9 tile(s)
Accuracy
50% - 64% - 41% - 22%
Average Acc.
44.25%
Velocity
40 (m/s)
Burst Count
6 (per burst)
Burst Ticks
7 ticks (0.12 secs)
DPS
12.05 (5.33)
Buy
Steel 150 Component 4 + 1500 work
Sell
Silver 800

Frag grenades

Frag grenades

Old-school fragmentation grenades.


Type
EquipmentWeapons
Class
Modern
Mode
Single Thrown
Dmg Type
Sharp
Damage
40
Warm-Up
108 ticks (1.8 secs)
Cooldown
160 ticks (2.67 secs)
Range
12 tile(s)
Accuracy
-
Velocity
12 (m/s)
Burst Count
1 (per burst)
Miss Radius
1.0 tile(s)
Blast Radius
1.9
DPS
8.96
Sell
Silver 200

Molotov Cocktails

Molotov Cocktails

Glass bottles filled with flammable liquid, with a burning cloth in the neck. A favorite weapon for hooligans and desperate warriors from rim to rim.


Type
EquipmentWeapons
Class
Modern
Mode
Single Thrown
Dmg Type
Sharp
Damage
10
Warm-Up
108 ticks (1.8 secs)
Cooldown
160 ticks (2.67 secs)
Range
12.9 tile(s)
Accuracy
-
Velocity
12 (m/s)
Burst Count
1 (per burst)
Miss Radius
2.9 tile(s)
Blast Radius
1.1
DPS
2.24
Sell
Silver 100


EMP grenades

EMP grenades

"Electromagnetic pulse grenades damaging to electronic equipment."


Type
EquipmentWeapons
Class
Modern
Mode
Single Thrown
Dmg Type
Sharp
Damage
80
Warm-Up
108 ticks (1.8 secs)
Cooldown
160 ticks (2.67 secs)
Range
12.9 tile(s)
Accuracy
-
Velocity
12 (m/s)
Burst Count
1 (per burst)
Miss Radius
1.0 tile(s)
Blast Radius
3.5
DPS
17.91
Sell
Silver 400


Improvised Turret Gun

Improvised Turret Gun

"Jury-rigged gun attached to a turret."


Type
EquipmentWeapons
Class
Modern
Mode
Burst
Dmg Type
Sharp
Damage
11
Warm-Up
90 ticks (1.5 secs)
Cooldown
40 ticks (0.67 secs)
Range
25.9 tile(s)
Accuracy
80% - 64% - 41% - 22%
Average Acc.
51.75%
Velocity
70 (m/s)
Burst Count
3 (per burst)
Burst Ticks
8 ticks (0.13 secs)
DPS
13.56 (7.02)
Sell
Silver 0


Shiv

Shiv

"An improvised knife-like weapon."


Type
EquipmentWeapons
Class
Modern
Mode
Melee
Dmg Type
Sharp
Damage
7
Cooldown
93 ticks (1.55 secs)
Range
1 tile(s)
DPS
4.52
Sell
10 x Material Value


Knife

Knife

"One of humankind's oldest tools, the knife is both and everyday tool and a deadly weapon."


Type
EquipmentWeapons
Market Value
35 Silver.png
Class
Modern
Mode
Melee
Dmg Type
Sharp
Damage
8
Warm-Up
0 ticks (0 secs)
Cooldown
100 ticks (1.67 secs)
Range
1 tile(s)
DPS
4.8


Gladius

Gladius

"A short sword of ancient design. Good for stabbing or slashing."


Type
EquipmentWeapons
Class
Modern
Mode
Melee
Dmg Type
Sharp
Damage
12
Warm-Up
0 ticks (0 secs)
Cooldown
117 ticks (1.95 secs)
Range
1 tile(s)
DPS
6.15
Sell
50 x Material Value


Longsword

Longsword

"The ancient weapon of kings, the longsword can be used for slashing or stabbing and is deadly in the right hands."


Type
EquipmentWeapons
Class
Modern
Mode
Melee
Dmg Type
Sharp
Damage
17
Warm-Up
0 ticks (0 secs)
Cooldown
120 ticks (2 secs)
Range
1 tile(s)
DPS
8.5
Sell
120 x Material Value