Modern Weapons

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In Beta 18, the Pistol was split into the following weapons:
  • Autopistol - uses the pistol's sprite but has a faster fire rate and slightly shorter range.
  • Revolver - true successor to the pistol since it remains the starter weapon and is closest in terms of damage profile.

Pump shotgun

Pump shotgun

"Ancient design. Deadly, but short range."


Type
EquipmentWeapons
Mass
3.4 kg
Class
Modern
Mode
Single-Shot
Dmg Type
Sharp
Damage
18
Warm-Up
54 ticks (0.9 secs)
Cooldown
75 ticks (1.25 secs)
Range
16 tile(s)
Accuracy
80% - 87% - 77% - 64%
Average Acc.
77%
Velocity
55 (m/s)
Burst Count
1 (per burst)
DPS
8.37 (6.45)
Buy
Steel 60 + Component 3
Sell
Silver 285


Machine pistol

Machine pistol

"A micro-submachine gun. Short range, low power, high rate of fire. Very quick to aim and fire."


Type
EquipmentWeapons
Mass
2.5 kg
Class
Modern
Mode
Burst
Dmg Type
Sharp
Damage
6
Warm-Up
30 ticks (0.5 secs)
Cooldown
54 ticks (0.9 secs)
Range
22 tile(s)
Accuracy
73% - 62% - 43% - 15%
Average Acc.
48.25%
Velocity
55 (m/s)
Burst Count
3 (per burst)
Burst Ticks
7 ticks (0.12 secs)
DPS
11.02 (5.32)
Buy
Steel 45 + Component 3
Sell
Silver 240


Heavy SMG

Heavy SMG

"A compact, wide-caliber slug-thrower. Very short range, but it packs a punch and handles quite well."


Type
EquipmentWeapons
Mass
3.5 kg
Class
Modern
Mode
Burst
Dmg Type
Sharp
Damage
12
Warm-Up
54 ticks (0.9 secs)
Cooldown
99 ticks (1.65 secs)
Range
18 tile(s)
Accuracy
89% - 64% - 37% - 22%
Average Acc.
53%
Velocity
48 (m/s)
Burst Count
3 (per burst)
Burst Ticks
11 ticks (0.18 secs)
DPS
12.34 (6.54)
Buy
Steel 75 + Component 4
Sell
Silver 325


Bolt-action rifle

Bolt-action rifle

"Ancient pattern bolt-action rifle. Good range, good power, low rate of fire."


Type
EquipmentWeapons
Mass
3.5 kg
Class
Modern
Mode
Single-Shot
Dmg Type
Sharp
Damage
18
Warm-Up
114 ticks (1.9 secs)
Cooldown
75 ticks (1.25 secs)
Range
37 tile(s)
Accuracy
75% - 96% - 96% - 90%
Average Acc.
89.25%
Velocity
70 (m/s)
Burst Count
1 (per burst)
DPS
5.71 (5.1)
Buy
Steel 60 + Component 3
Sell
Silver 265


Assault rifle

Assault rifle

"A general-purpose military weapon for field or urban combat. It fires a three-round burst. Good range, low power, high rate of fire."


Type
EquipmentWeapons
Mass
3.5 kg
Class
Modern
Mode
Burst
Dmg Type
Sharp
Damage
7
Warm-Up
54 ticks (0.9 secs)
Cooldown
81.5 ticks (1.36 secs)
Range
31 tile(s)
Accuracy
70% - 87% - 77% - 64%
Average Acc.
74.5%
Velocity
70 (m/s)
Burst Count
3 (per burst)
Burst Ticks
7 ticks (0.12 secs)
DPS
8.43 (6.28)
Buy
Steel 60 + Component 7
Sell
Silver 425


Sniper Rifle

Sniper Rifle

"Ancient pattern military sniper rifle. Bolt action. Long range, great accuracy and power."


Type
EquipmentWeapons
Mass
4 kg
Class
Modern
Mode
Single-Shot
Dmg Type
Sharp
Damage
40
Warm-Up
240 ticks (4 secs)
Cooldown
140 ticks (2.33 secs)
Range
45 tile(s)
Accuracy
50% - 86% - 86% - 88%
Average Acc.
77.5%
Velocity
100 (m/s)
Burst Count
1 (per burst)
DPS
6.32 (4.89)
Buy
Steel 60 Component 8 + 917 work
Sell
Silver 445


LMG

LMG

"A light machine gun."


Type
EquipmentWeapons
Mass
8.5 kg
Class
Modern
Mode
Burst
Dmg Type
Sharp
Damage
8
Warm-Up
84 ticks (1.4 secs)
Cooldown
120 ticks (2 secs)
Range
25.9 tile(s)
Accuracy
50% - 64% - 41% - 22%
Average Acc.
44.25%
Velocity
40 (m/s)
Burst Count
6 (per burst)
Burst Ticks
7 ticks (0.12 secs)
DPS
12.05 (5.33)
Buy
Steel 75 + Component 4
Sell
Silver 330

Frag grenades

Frag grenades

Old-school fragmentation grenades.


Type
EquipmentWeapons
Class
Modern
Mode
Single Thrown
Dmg Type
Sharp
Damage
40
Warm-Up
108 ticks (1.8 secs)
Cooldown
160 ticks (2.67 secs)
Range
12 tile(s)
Accuracy
-
Velocity
12 (m/s)
Burst Count
1 (per burst)
Miss Radius
1.0 tile(s)
Blast Radius
1.9
DPS
8.96
Sell
Silver 300

EMP grenades

EMP grenades

"Electromagnetic pulse grenades damaging to electronic equipment."


Type
EquipmentWeapons
Class
Modern
Mode
Single Thrown
Dmg Type
Sharp
Damage
80
Warm-Up
108 ticks (1.8 secs)
Cooldown
160 ticks (2.67 secs)
Range
12.9 tile(s)
Accuracy
-
Velocity
12 (m/s)
Burst Count
1 (per burst)
Miss Radius
1.0 tile(s)
Blast Radius
3.5
DPS
17.91
Sell
Silver 300


Improvised Turret Gun

Improvised Turret Gun

"Jury-rigged gun attached to a turret."


Type
EquipmentWeapons
Class
Modern
Mode
Burst
Dmg Type
Sharp
Damage
11
Warm-Up
0 ticks (0 secs)
Cooldown
309 ticks (5.15 secs)
Range
25.9 tile(s)
Accuracy
80% - 64% - 41% - 22%
Average Acc.
51.75%
Velocity
70 (m/s)
Burst Count
3 (per burst)
Burst Ticks
8 ticks (0.13 secs)
DPS
6.09 (3.15)
Sell
Silver 0


Shiv

Shiv

"An improvised knife-like weapon."


Type
EquipmentWeapons
Class
Modern
Mode
Melee
Dmg Type
Sharp
Damage
8
Cooldown
96 ticks (1.6 secs)
DPS
5
Sell
10 x Material Value


Knife

Knife

"One of humankind's oldest tools, the knife is both an everyday tool and a deadly weapon."


Type
EquipmentWeapons
Class
Modern
Mode
Melee
Dmg Type
Sharp
Damage
9
Cooldown
96 ticks (1.6 secs)
DPS
5.63
Sell
40 x Material Value


Gladius

Gladius

"A short sword of ancient design. Good for stabbing or slashing."


Type
EquipmentWeapons
Class
Modern
Mode
Melee
Dmg Type
Sharp
Damage
12
Cooldown
117 ticks (1.95 secs)
DPS
6.15
Sell
50 x Material Value