Modding Tutorials/Distribution

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Modding Tutorials

  1. Compile all your DLLs and make sure they're in the Assemblies folder;
  2. Make a copy of your mod and call it (YourModName)-DEV or something along those lines. Strip all files standard users won't need out of the standard version:
    1. The Source folder is mostly useless for standard mod users;
    2. Backups of older versions of textures and such can be removed from the standard version;
    3. Make sure to remove as many XML comments as you want, don't leave spoilers in there for your upcoming updates!
  3. Update your About folder, that thing was made in a hurry anyways. Add a nice Preview.png to showcase your mod:
    1. Make sure you've updated the targetVersion tag,
  4. Optional: Release your source code.
    1. Some mods include the Source folder with the full C# project in it for other modders to check out;
    2. Some mods include a Dropbox download link to their source code in the mod's topic. This is also a possibility,
  5. Take a look at the "Mod release rules" Thread;
  6. Along with that, this Thread has tips on host sites and further naming conventions.