Difference between revisions of "Modding Tutorials"
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{| align=center | {| align=center | ||
| {{Mods_Nav}} | | {{Mods_Nav}} | ||
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# [[Modding Tutorials/Folder structure|Exploring the Folder Structure]] | # [[Modding Tutorials/Folder structure|Exploring the Folder Structure]] | ||
# [[Modding Tutorials/Mod folder structure|Mod Folder Structure]] | # [[Modding Tutorials/Mod folder structure|Mod Folder Structure]] | ||
+ | #* [[Modding Tutorials/About folder|About folder]] | ||
+ | #* [[Modding Tutorials/Defs folder|Defs folder]] | ||
+ | #* [[Modding Tutorials/Languages folder|Languages folder]] | ||
+ | #* [[Modding Tutorials/Textures folder|Textures folder]] | ||
+ | #* [[Modding Tutorials/Sounds folder|Sounds folder]] | ||
# [[Modding Tutorials/Recommended software|Recommended Software]] | # [[Modding Tutorials/Recommended software|Recommended Software]] | ||
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* [[Modding Tutorials/Testing mods|Testing Mods]] | * [[Modding Tutorials/Testing mods|Testing Mods]] | ||
** [[Modding Tutorials/Development mode|Development Mode]] | ** [[Modding Tutorials/Development mode|Development Mode]] | ||
+ | * [[Modding Tutorials/Sounds|Adding and Testing Sounds]] | ||
+ | * [[Modding Tutorials/Assets|Decompiling Texture/Sound Assets]] | ||
===XML tutorials=== | ===XML tutorials=== | ||
# [[Modding Tutorials/XML file structure|XML File Structure]] | # [[Modding Tutorials/XML file structure|XML File Structure]] | ||
+ | # [[Modding Tutorials/XML Defs|Introduction to XML Defs]] | ||
+ | #* [[Modding Tutorials/Compatibility with defs|XML Def Compatibility]] | ||
+ | # In-depth XML Def tutorials | ||
#* [[Modding Tutorials/Weapons Guns|Weapons_Guns.xml Explained]] | #* [[Modding Tutorials/Weapons Guns|Weapons_Guns.xml Explained]] | ||
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===C# tutorials=== | ===C# tutorials=== | ||
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==See also== | ==See also== | ||
− | + | [[Category:Modding]] | |
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[[Category:Modding tutorials]] | [[Category:Modding tutorials]] |
Revision as of 10:12, 5 January 2017
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This is the table of contents for the modding tutorial. Here, you'll learn step by step how to create mods of gradually increasing complexity.
In light of little official documentation, this collection of tutorials has been written in hopes that more players will know how to modify RimWorld and make mods that further broaden horizons and make the game appealing to more audiences despite its early state.
Table of contents
Introduction
General modding
XML tutorials
- XML File Structure
- Introduction to XML Defs
- In-depth XML Def tutorials
C# tutorials
- Setting up
- Decompiling Source Code
- Writing Custom Code
- Introduction to Def Classes
- Mod DLL Compatibility
- Distribution
Examples: