Difference between revisions of "Modding Tutorials"

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This is the table of contents for the modding tutorial. Here, you'll learn step by step how to create mods of gradually increasing complexity.
 
This is the table of contents for the modding tutorial. Here, you'll learn step by step how to create mods of gradually increasing complexity.
  
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==Table of contents==
 
==Table of contents==
  
* [[Modding Tutorials/Getting Started|Getting Started]]
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===Introduction===
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# [[Installing mods|Installing Mods]]
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# [[Modding Tutorials/Folder structure|Exploring the Folder Structure]]
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# [[Modding Tutorials/Mod folder structure|Mod Folder Structure]]
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#* [[Modding Tutorials/About folder|About folder]]
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#* [[Modding Tutorials/Defs folder|Defs folder]]
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#* [[Modding Tutorials/Languages folder|Languages folder]]
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#* [[Modding Tutorials/Textures folder|Textures folder]]
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#* [[Modding Tutorials/Sounds folder|Sounds folder]]
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# [[Modding Tutorials/Recommended software|Recommended Software]]
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===General modding===
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* [[Modding Tutorials/Testing mods|Testing Mods]]
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** [[Modding Tutorials/Development mode|Development Mode]]
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* [[Modding Tutorials/Sounds|Adding and Testing Sounds]]
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* [[Modding Tutorials/Assets|Decompiling Texture/Sound Assets]]
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===XML tutorials===
  
===The Basics===
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# [[Modding Tutorials/XML file structure|XML File Structure]]
* [[Modding Tutorials/Items|Items]]
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# [[Modding Tutorials/XML Defs|Introduction to XML Defs]]
* [[Modding Tutorials/Flooring|Flooring]]
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#* [[Modding Tutorials/Compatibility with defs|XML Def Compatibility]]
* [[Modding Tutorials/Weapons|Weapons]]
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# In-depth XML Def tutorials
* [[Modding Tutorials/Furniture|Buildings and Furniture]]
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#* [[Modding Tutorials/Weapons Guns|Weapons_Guns.xml Explained]]
* [[Modding Tutorials/Plants|Plants]]
 
* [[Modding Tutorials/Food|Food]]
 
* [[RecipeDef|Recipes Definition]]
 
  
===Buildings===
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===C# tutorials===
* [[Modding_Tutorials/Smelter|Creating a Smelter]]
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# [[Modding_Tutorials/Setting up a solution|Setting up]]
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# [[Modding_Tutorials/Decompiling source code|Decompiling Source Code]]
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# [[Modding_Tutorials/Writing custom code|Writing Custom Code]]
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# [[Modding_Tutorials/Def classes|Introduction to Def Classes]]
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#* [[Modding_Tutorials/Modifying defs|Def Class Compatibility]]
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# [[Modding_Tutorials/Compatibility_with_DLLs|Mod DLL Compatibility]]
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#* [[Modding_Tutorials/Injection|C# Injection]]
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# [[Modding_Tutorials/Distribution|Distribution]]<br/><br/>
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''Examples:''
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* [[Modding Tutorials/Assembly Modding Example|Assembly Modding]]
  
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==See also==
  
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[[Category:Modding]]
 
[[Category:Modding tutorials]]
 
[[Category:Modding tutorials]]

Revision as of 10:12, 5 January 2017

Basics Menus Game Creation Gameplay Pawns Plants Resources Gear Mods
Modding Modding Tutorials

This is the table of contents for the modding tutorial. Here, you'll learn step by step how to create mods of gradually increasing complexity.

In light of little official documentation, this collection of tutorials has been written in hopes that more players will know how to modify RimWorld and make mods that further broaden horizons and make the game appealing to more audiences despite its early state.

Table of contents

Introduction

  1. Installing Mods
  2. Exploring the Folder Structure
  3. Mod Folder Structure
  4. Recommended Software

General modding

XML tutorials

  1. XML File Structure
  2. Introduction to XML Defs
  3. In-depth XML Def tutorials

C# tutorials

  1. Setting up
  2. Decompiling Source Code
  3. Writing Custom Code
  4. Introduction to Def Classes
  5. Mod DLL Compatibility
  6. Distribution

Examples:

See also