Difference between revisions of "Modding Tutorials"

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(Added See also for Category:Defs, removed RecipeDef link)
(→‎XML tutorials: Sorted into Basic and Advanced, added Races and Pawns link)
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===XML tutorials===
 
===XML tutorials===
  
=====The Basics=====
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=====Basic=====
  
 
* [[Modding Tutorials/Getting Started|Getting Started]]
 
* [[Modding Tutorials/Getting Started|Getting Started]]
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* [[Modding Tutorials/Weapons|Weapons]]
 
* [[Modding Tutorials/Weapons|Weapons]]
 
* [[Modding Tutorials/Furniture|Buildings and Furniture]]
 
* [[Modding Tutorials/Furniture|Buildings and Furniture]]
** [[Modding_Tutorials/Smelter|Creating a Smelter]]
 
 
* [[Modding Tutorials/Plants|Plants]]
 
* [[Modding Tutorials/Plants|Plants]]
 
* [[Modding Tutorials/Food|Food]]
 
* [[Modding Tutorials/Food|Food]]
* [[Modding_Tutorials/Sounds|Sounds]]
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* [[Modding Tutorials/Sounds|Sounds]]
 +
* [[Modding Tutorials/Races and Pawns|Races and Pawns]]
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 +
=====Advanced=====
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 +
* [[Modding_Tutorials/Smelter|Buildings and Furniture: Creating a Smelter]]
  
 
===C# tutorials===
 
===C# tutorials===

Revision as of 18:26, 11 July 2015

This is the table of contents for the modding tutorial. Here, you'll learn step by step how to create mods of gradually increasing complexity.

In light of little official documentation, this collection of tutorials has been written in hopes that more players will know how to modify RimWorld and make mods that further broaden horizons and make the game appealing to more audiences despite its early state.

Table of contents

Introduction

XML tutorials

Basic
Advanced

C# tutorials

See also