Difference between revisions of "Mechanoid hive"

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m (Removed redirect, Mechanoid is now its own page for the Mechanoid race. This page is under construction, anyone can help out.)
(Added a lot of information, quotes and other stuff on the Mechanoid Centipede so far. Will continue with the body parts soon.)
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This page is to be used for the Mechanoid race.
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{{quote|"Mechanoids - Autonomous intelligent robots built for domestic, industrial or military purposes. Only available to advanced cultures because such complex AI is needed to control them."|RimWorld Universe Quick Primer<ref>[https://docs.google.com/document/d/1pIZyKif0bFbBWten4drrm7kfSSfvBoJPgG9-ywfN8j8/pub Mechanoids - RimWorld Universe Quick Primer]</ref>}}
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==Centipede==
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{{quote|"Heavy combat mechanoids that glide on dozens of tiny legs. Their heavy armor and firepower makes them very effective against bunched-up static defenders. They are somewhat vulnerable to mobile hit-and-run tactics."|In-game description}}
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===Biology===
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Centipedes appear to consist entirely of mechanical parts, and are mostly composed of very large 'rings' that make their appearance similar to that of a real-life centipede. Despite being somewhat sluggish (in movement and appearance), they are immensely durable and can absorb a significant amount of fire before they are even disabled or killed.
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Centipedes have six body rings, several sensors for hearing, sight, and smell, and an artificial brain that drives them. Interestingly enough, they lack any sort of communication parts and always spawn with their communication indicated as 'None', or no ability to. The only other external body part a centipede has other than its rings is its head, making it very difficult to actually kill a centipede.
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===Diet===
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Centipedes are machines, and machines don't need to eat - but they do need some source of power.
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Currently, it is unknown what power source or other source of energy the Centipede uses.
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===Combat===
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Centipedes are generally equipped with either a [[Minigun]], [[Inferno Cannon]], or [[Heavy Charge Blaster]] on semi-rare occasions, but are also able to engage in melee combat with colonists.
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{| {{STDT| sortable c_06 text-center}}
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! Melee Attacks !! Damage Amount
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|-
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![[Injury#Blugeon|Bluegon]]
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| 50
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|-
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|}
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Their melee attack is the second-highest damaging attack in the game, only surpassed by the [[EMP Grenade]].
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===Body Parts (Summary)===
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===Body Parts (Detailed)===
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==Scyther==
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===Biology===
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===Diet===
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===Combat===
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===Body Parts (Summary)===
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===Body Parts (Detailed)===
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==References==
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<references/>

Revision as of 01:30, 21 August 2014

Template:UC

"Mechanoids - Autonomous intelligent robots built for domestic, industrial or military purposes. Only available to advanced cultures because such complex AI is needed to control them."

— RimWorld Universe Quick Primer[1]


Centipede

"Heavy combat mechanoids that glide on dozens of tiny legs. Their heavy armor and firepower makes them very effective against bunched-up static defenders. They are somewhat vulnerable to mobile hit-and-run tactics."

— In-game description

Biology

Centipedes appear to consist entirely of mechanical parts, and are mostly composed of very large 'rings' that make their appearance similar to that of a real-life centipede. Despite being somewhat sluggish (in movement and appearance), they are immensely durable and can absorb a significant amount of fire before they are even disabled or killed.

Centipedes have six body rings, several sensors for hearing, sight, and smell, and an artificial brain that drives them. Interestingly enough, they lack any sort of communication parts and always spawn with their communication indicated as 'None', or no ability to. The only other external body part a centipede has other than its rings is its head, making it very difficult to actually kill a centipede.

Diet

Centipedes are machines, and machines don't need to eat - but they do need some source of power.

Currently, it is unknown what power source or other source of energy the Centipede uses.

Combat

Centipedes are generally equipped with either a Minigun, Inferno Cannon, or Heavy Charge Blaster on semi-rare occasions, but are also able to engage in melee combat with colonists.

Melee Attacks Damage Amount
Bluegon 50

Their melee attack is the second-highest damaging attack in the game, only surpassed by the EMP Grenade.

Body Parts (Summary)

Body Parts (Detailed)

Scyther

Biology

Diet

Combat

Body Parts (Summary)

Body Parts (Detailed)

References