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Hunters only hunt when equipped with a [[Weapons#Ranged Weapons|ranged weapon]], when their Hunting task is active in the [[Work]] menu, and when all other jobs of a higher priority are finished.
 
Hunters only hunt when equipped with a [[Weapons#Ranged Weapons|ranged weapon]], when their Hunting task is active in the [[Work]] menu, and when all other jobs of a higher priority are finished.
  
Some animals have a chance to "revenge" when harmed, that is turn [[manhunter]] and attack any nearby [[human]]s. Each time an animal is injured, a check whether the animal will turn manhunter is performed. When an animal turns manhunter there is a chance that any nearby animal of the same species will also turn manhunter. When marking an animal for hunting with a chance to turn manhunter, a warning will be displayed.  
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Some animals have a chance to "revenge" when harmed, that is turn [[manhunter]] and attack any nearby [[human]]s. Each time an animal is injured, a check whether the animal will turn manhunter is performed. Some herd animals will also turn any nearby wild members of their species manhunter when they do, causing them all to attack togther.{{Check Tag|Detail Needed|Only certain species have pack manhunting. Which?}} When marking an animal for hunting with a chance to turn manhunter, a warning will be displayed.  
  
 
Hunters are coded to shoot marked animals from a maximum distance to minimize the risk of injury should the target turn [[Mental break#Manhunter|manhunter]]. However, animals will flee from nearby gunshots and may inadvertently move closer to the hunter. Weapons with a long range and high damage per shot are the safest for hunting weapons, such as the [[greatbow]] and [[bolt-action rifle]], while short-range weapons, low damage weapons and weapons that predominantly get their {{DPS}} from low-damage but high rates of fire, such as the [[machine pistol]] are poor choices. {{Check Tag|Fact check|Doesn't distance directly decrease manhunter chance}} The [[hunting stealth]] of the hunter directly scales the chance of manhunting.<noinclude>
 
Hunters are coded to shoot marked animals from a maximum distance to minimize the risk of injury should the target turn [[Mental break#Manhunter|manhunter]]. However, animals will flee from nearby gunshots and may inadvertently move closer to the hunter. Weapons with a long range and high damage per shot are the safest for hunting weapons, such as the [[greatbow]] and [[bolt-action rifle]], while short-range weapons, low damage weapons and weapons that predominantly get their {{DPS}} from low-damage but high rates of fire, such as the [[machine pistol]] are poor choices. {{Check Tag|Fact check|Doesn't distance directly decrease manhunter chance}} The [[hunting stealth]] of the hunter directly scales the chance of manhunting.<noinclude>

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