Difference between revisions of "Growing zone"

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(Seriously? Improving tone.)
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The growing area has a space of 4x6 allowing it to yield 24 potato plants at a time. By using growing areas, you can increase your colonies chance for survival by creating a larger food source.
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The growing area has a space of 4x6 allowing it to hold 24 potato plants at a time. Using growing areas can increase a colonies chance for survival by creating a consistent and renewable food source.
  
 
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Growing areas cannot be created inside buildings or inside mines, it needs an open area available to sunlight in order for the plants to grow.
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Growing areas cannot be created inside buildings or mines, as it needs an open area exposed to direct sunlight in order for the plants to grow.
  
 
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Drafted colonists can target and attack the growing area, which makes it useful for training the colonists shooting ability. <br/>
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Drafted colonists can target and attack the growing area, which makes it useful for training the colonists shooting ability. However, it is strongly advised to select the growing area and forbid growing on it to minimize the risk of colonists being killed in the crossfire while trying to plant potatoes.
It is highly advised to select the growing area and forbid growing on it, this minimizes the risk of colonists being killed in the crossfire when the stupid idiots tries to grow potatoes on it.
 
 
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Revision as of 23:29, 26 February 2014

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{{infobox main/<translate> en</translate>|area| |name = <translate> Growing area</translate> |image = AreaGrowing.png|160px|<translate> Growing area</translate> |info = <translate> Used for plants</translate> |type = Zones|<translate> Zones</translate> |placeable = y |size = 4|6 |buy = <translate> Free</translate> |sell = Template:Mi }}<translate> Placed on soil, a growing area designates an area where colonists with the Growing skill will plant potato seeds.

The growing area has a space of 4x6 allowing it to hold 24 potato plants at a time. Using growing areas can increase a colonies chance for survival by creating a consistent and renewable food source.

Growing areas cannot be created inside buildings or mines, as it needs an open area exposed to direct sunlight in order for the plants to grow.

Target Practice

Drafted colonists can target and attack the growing area, which makes it useful for training the colonists shooting ability. However, it is strongly advised to select the growing area and forbid growing on it to minimize the risk of colonists being killed in the crossfire while trying to plant potatoes. </translate>

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