Difference between revisions of "Global Work Speed"

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(Corrects mood multiplier)
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Trait modifiers and gear modifiers are applied first, then the multiplier for mood is applied.
 
Trait modifiers and gear modifiers are applied first, then the multiplier for mood is applied.
  
* Traits
+
* [[Traits]]:
 
** Very neurotic: +40%
 
** Very neurotic: +40%
 
** Industrious: +35%
 
** Industrious: +35%
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** Lazy: -20%
 
** Lazy: -20%
 
** Slothful: -35%
 
** Slothful: -35%
* Gear (see [[Clothing]]; [[Armor]])
+
* [[Gear]]:
* Multiplier for mood
+
** [[Parka]]: -20%
** When mood is at least 45% the mood multiplier is 100%.
+
** [[Power Armor]]: -10%
** When mood falls below 45% the mood multiplier decreases.
+
** See also: [[Clothing]]; [[Armor]]
** When mood reaches 0% the mood multiplier is 75%.
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* [[Mood]]:
 +
** Mood provides a work speed buff or penalty -- the strength of which depending on which part of the scale the Pawn is in, adjusted proportionally to where they fall in the range.
 +
** Bonus: 100% to 60% Mood = 120% to 100% multiplier
 +
** Normal: 60% - 45% Mood = 100% -- no bonus or penalty
 +
** Penalty: 45% - 0% Mood = 100% to 75% multiplier
 
}}
 
}}

Revision as of 20:21, 23 March 2017

Global Work Speed is a stat: A multiplier on someone's speed at doing any work.