Difference between revisions of "Gear"

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==Gear==
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'''Gear''' includes items that can be worn or equipped: [[clothing]], [[armor]], and [[weapons]].
  
Equipment worn by your colonists to protect them from the elements, or protect them from [[Damage|harm]]. There's two main types of gear in Rimworld: [[Armor|armor]] and [[Clothing|clothing]].
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A pawn's Gear tab lists
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* Equipment (essentially weapons)
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* Apparel (clothing and armor)
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* Mass carried (includes mass from equipment, apparel, and inventory)
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* Comfortable temperate range (based on apparel worn)
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* Inventory (meals, drugs, items packed for a caravan)
  
==Damage==
 
{{:Damage}}
 
  
==Clothing==
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[[Category:Gear]]
{{:Clothing}}
 
 
 
==Armor==
 
{{:Armor}}
 
 
 
==Clothing Layers==
 
{{:Clothing Layers}}
 
 
 
==Disposal==
 
All gear can be burned using the [[Crematorium|crematorium]]. Simply create a "burn apparel" bill, and be sure to uncheck anything you want to keep (like Body Armor, or Powered Armor).
 

Revision as of 15:08, 24 June 2017

Basics Menus Game Creation Gameplay Pawns Plants Resources Gear Mods
Gear Menu Weapons Apparel Clothing Armor Utility

Gear includes items that can be worn or equipped: clothing, armor, and weapons.

A pawn's Gear tab lists

  • Equipment (essentially weapons)
  • Apparel (clothing and armor)
  • Mass carried (includes mass from equipment, apparel, and inventory)
  • Comfortable temperate range (based on apparel worn)
  • Inventory (meals, drugs, items packed for a caravan)