Editing Food production

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=== Colony meals ===
 
=== Colony meals ===
  
* '''Simple meals''' are usually the first stop. They can be made from everything humans can eat raw. They do, however, spoil almost as quickly as raw ingredients. Setting your work bill to make 3-4 meals per day per colonist should help avoid both spoilage and hunger.
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* '''Simple meals''' are usually the first stop. They can be made from everything humans can eat raw. They do, however, spoil almost as quickly as raw ingredients. Setting your work bill to make 2-3 meals per day per colonist should help avoid both spoilage and hunger.
 
* Consider an upgrade to '''Fine meals''' as soon as possible, if the worktime (+60% over Simple Meals) is available. It offers a small mood bonus, and requires meat, milk or eggs in addition to vegetables.
 
* Consider an upgrade to '''Fine meals''' as soon as possible, if the worktime (+60% over Simple Meals) is available. It offers a small mood bonus, and requires meat, milk or eggs in addition to vegetables.
 
* '''Lavish Meals''' should only be undertaken after careful consideration. While they offer a substantial mood bonus and are very satisfying, they have a very poor nutrient and work efficiency. They are a good investment for an established colony with "High expectations" in order to keep colonists' moods stable. If food sources get scarce, downgrade to Fine Meals or Simple Meals.
 
* '''Lavish Meals''' should only be undertaken after careful consideration. While they offer a substantial mood bonus and are very satisfying, they have a very poor nutrient and work efficiency. They are a good investment for an established colony with "High expectations" in order to keep colonists' moods stable. If food sources get scarce, downgrade to Fine Meals or Simple Meals.

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