Difference between revisions of "Food"

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m (Added link.)
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{|{{STDT| sortable c_03}}
 
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!colspan="2" scope="col" style="text-align: left" | Food deterioration rates
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!colspan="2" scope="col"| Food deterioration rates
 
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! style="text-align: left" | Food item
 
! style="text-align: left" | Food item
 
! style="text-align: left" | Deterioration rate (per day)
 
! style="text-align: left" | Deterioration rate (per day)
 
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|Raw meat ||style="text-align:center;"|10.00
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|{{Icon Small|Meat}} Raw meat ||style="text-align:center;"|{{Q|Meat|Deterioration Rate Base}}
 
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|Raw vegetables ||style="text-align:center;"|10.00
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|{{Icon Small|Potatoes}} Raw fruit/vegetables ||style="text-align:center;"|{{Q|Potatoes|Deterioration Rate Base}}
 
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|Beer ||style="text-align:center;"|0.00
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|{{Icon Small|Beer}} Beer ||style="text-align:center;"|{{Q|Beer|Deterioration Rate Base}}
 
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|Packaged survival meal ||style="text-align:center;"|0.5
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|{{Icon Small|Packaged survival meal}} Packaged survival meal ||style="text-align:center;"|{{Q|Packaged survival meal|Deterioration Rate Base}}
 
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|Nutrient Paste Meal ||style="text-align:center;"|2.00
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|{{Icon Small|Pemmican}} Pemmican ||style="text-align:center;"|{{Q|Pemmican|Deterioration Rate Base}}
 
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|Simple meal ||style="text-align:center;"|2.00
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|{{Icon Small|Nutrient paste meal}} Nutrient paste meal ||style="text-align:center;"|{{Q|Nutrient paste meal|Deterioration Rate Base}}
 
|-
 
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|Fine Meal ||style="text-align:center;"|2.00
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|{{Icon Small|Simple meal}} Simple meal ||style="text-align:center;"|{{Q|Simple meal|Deterioration Rate Base}}
 
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|Lavish Meal ||style="text-align:center;"|2.00
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|{{Icon Small|Fine meal}} Fine meal ||style="text-align:center;"|{{Q|Fine meal|Deterioration Rate Base}}
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|{{Icon Small|Lavish meal}} Lavish meal ||style="text-align:center;"|{{Q|Lavish meal|Deterioration Rate Base}}
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|{{Icon Small|Eggs}} Eggs ||style="text-align:center;"|{{Q|Eggs|Deterioration Rate Base}}
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|{{Icon Small|Hay}} Hay ||style="text-align:center;"|{{Q|Hay|Deterioration Rate Base}}
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|{{Icon Small|Kibble}} Kibble ||style="text-align:center;"|{{Q|Kibble|Deterioration Rate Base}}
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|{{Icon Small|Insect jelly}} Insect jelly ||style="text-align:center;"|{{Q|Insect jelly|Deterioration Rate Base}}
 
|}
 
|}
  
  
 
[[Category:Food]]
 
[[Category:Food]]

Latest revision as of 08:09, 16 October 2017

Basics Menus Game Creation Gameplay Pawns Plants Resources Gear Mods
Resources Menu Crafted Resources Exotic Items Food Medical Items Materials Textiles


Food is the basic source of nutrition to both humans and animals. Lack of it leads to hunger which can be tracked by a pawn's food meter known as saturation and a long excessive deprivation leads to starvation.

Raw Food

For a list of raw food items, see Raw food .


Food found in its natural stage is raw, fruits can be consumed without cooking but vegetables and meat will taste better for the colonist when prepared. Raws can still be consumed without being heated but causes the Ate raw food thought with a -7 mood penalty. Eating raw food restores 0.05 saturation each. Foods cooked at an electric stove, fueled stove or campfire turn into meals, later on it can be processed at the nutrient paste dispenser as well.


Raw food can be obtained from a variety of sources:

Degradation

As of Alpha 15 (August 28st, 2016), there is a message telling you when food has spoiled.

Food will be wasted if left unattended (except for beer) by two factors: exposure and high temperature.

  • Storage in temperature above 0 °C will spoil over time as well, though temperatures below 10 °C will slow down spoiling. A freezer room can be created by placing at least enough Coolers in proportion to its size, the bigger the storage the more coolers required. In the early game, this can pose a threat if located on warm biomes.

Note that freezing temperatures alone does not prevent deterioration of food. For example: a raider is killed and drops his/her fine meal outdoors. That meal will still decay from exposure.

Once spoiled, food will vanish and can never be recovered. However, food can be eaten at any stage before spoiling with no visible mood effect.


Food deterioration rates
Food item Deterioration rate (per day)
MeatBig cropped.png Raw meat 6
Potatoes.png Raw fruit/vegetables 6
Beer.png Beer 0
Packaged Survival Meal.png Packaged survival meal 0.5
Pemmican.png Pemmican 2
Nutrient paste meal.png Nutrient paste meal 10
Simple meal.png Simple meal 10
Fine meal.png Fine meal 10
Lavish meal.png Lavish meal 10
Eggs.png Eggs 2
Hay.png Hay 6
Kibble.png Kibble 6
Insect jelly.png Insect jelly 6