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=== Pawns ===
 
=== Pawns ===
Pawns will catch fire if on top of or adjacent to a burning item, hit by an attack from an incendiary weapon, or hit by a lightning strike.
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Pawns on fire will become momentarily disabled by panic and will attempt to extinguish the fire by putting it themselves or finding a water body. They may also wander into unsafe open areas where they might be vulnerable to attacks. If this occurs, the player can prioritize a different colonist to attempt to put out the flames of their burning comrade. Also note that pawns on fire can also spread fire which can lead to a cascade effect. They cannot be controlled in this panic state.
A pawn on fire will immediately enter a temporary "on fire" [[mental break]], run around uncontrollably for several seconds, then slowly extinguish themselves or enter a body of water.
 
 
In their panic, pawns on fire will not attack and may uncontrollably run in to unsafe areas. The player can prioritize a different colonist to help put out the flames of their burning comrade. Also note that pawns on fire can spread fire.  
 
  
While on fire, a pawn will receive 2 heat damage per second regardless of the flame size. They will typically receive burns on several random body parts. Heat damage has no armor penetration and is therefore easily affected by heat resisting apparel like [[devilstrand]]. If the fire is not extinguished, eventually a pawn will become [[Injury#Shock|incapacitated]] and burn until death.
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While on fire a pawn will receive 2 heat damage per second regardless of the flame size. Heat damage has no armor penetration and is therefore easily affected by heat resisting apparel. If the fire is not extinguished eventually a pawn will become [[Injury#Shock|incapacitated]] and burn until death
  
 
=== Interiors ===
 
=== Interiors ===

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