Editing Fire
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* Created from the explosions of a [[doomsday rocket launcher]], [[orbital power beam targeter]], and [[diabolus]]{{BiotechIcon}}. | * Created from the explosions of a [[doomsday rocket launcher]], [[orbital power beam targeter]], and [[diabolus]]{{BiotechIcon}}. | ||
* Humanoid [[raider]]s may light your colony's objects on fire, if there are no colonists available to fight. | * Humanoid [[raider]]s may light your colony's objects on fire, if there are no colonists available to fight. | ||
− | * | + | * [[Pyromaniac]] colonists can have the [[mental break]], [[Mental_break#Fire_starting_spree|fire starting spree]], where they'll light fires |
* [[Boomalope]]s and [[boomrat]]s will cause fire on [[death]]. | * [[Boomalope]]s and [[boomrat]]s will cause fire on [[death]]. | ||
* [[Weather|Lightning]] will cause fire. [[Rain]] will quickly put it out, but dry thunderstorms and [[Events#Flashstorm|Flashstorm]]s won't have that. | * [[Weather|Lightning]] will cause fire. [[Rain]] will quickly put it out, but dry thunderstorms and [[Events#Flashstorm|Flashstorm]]s won't have that. |