Difference between revisions of "Fine meal"

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(Corrected joy property.)
(Version 0.18.1722 update; market value decreased, work to make ... corrected. Ingredients text changed for accuracy.)
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| deterioration rate base = 10
 
| deterioration rate base = 10
 
| flammability base = 1.0
 
| flammability base = 1.0
| market value base = 28
+
| market value base = 24
 
| max hit points base = 50
 
| max hit points base = 50
| work to make base = 450
+
| work to make base = 8
 
| mass = 0.44
 
| mass = 0.44
 
}}
 
}}
{{Info|A Fine meal is created at an [[electric stove]] or [[fueled stove]] and requires 0.25 nutrition from animal products and 0.25 nutrition from vegetables to create. A colonist with cooking skill of at least 6 is required to create this meal. When eaten it causes the [[thoughts|Ate fine meal]] thought with a 5 mood bonus. A fine meal provides 0.9 nutrition.}}
+
{{Info|A Fine meal is created at an [[electric stove]] or [[fueled stove]] and requires 0.25 nutrition from any combination of animal products and meat, and 0.25 nutrition from vegetables to create. A colonist with cooking skill of at least 6 is required to create this meal. When eaten it causes the [[thoughts|Ate fine meal]] thought with a 5 mood bonus. A fine meal provides 0.9 nutrition.}}

Revision as of 13:31, 8 February 2018


Fine meal

Fine meal a.png

A complex dish assembled with care from a wide selection of ingredients.


Type
FoodMeal
Stack Limit
10

Nutrition Facts

Nutrition
0.9
Taste
Fine

Base Stats

Days To Start Rot
4
Deterioration Rate
10
Flammability
1
Market Value
20
Mass
0.44
Max Hit Points
50

A Fine meal is created at an electric stove or fueled stove and requires 0.25 nutrition from any combination of animal products and meat, and 0.25 nutrition from vegetables to create. A colonist with cooking skill of at least 6 is required to create this meal. When eaten it causes the Ate fine meal thought with a 5 mood bonus. A fine meal provides 0.9 nutrition.