Drugs

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Drugs can be used to gain temporary benefits of various sorts at the risk of addiction, negative side effects, and even overdose resulting in death. Most drugs are crafted using either Psychoid leaves or Neutroamine, however beer requires Hops and has an intermediate stage before fermenting called Wort.

The Drugs in the game are split into the following categories:


Go-juice

Main Article: Go-juice


Drug info
Addictiveness 8%
Market value $45.00
Hit points 50
Work to make 7
Drug effects
Consciousness +10%
Joy +40%
Movement +30%
Pain x10%
Rest +40%




Luciferium

Main Article: Luciferium


Drug info
Addictiveness 100%
Market value $100.00
Hit points 50
Work to make n/a
Drug effects
Blood filtration +70%
Blood pumping +15%
Breathing +10%
Consciousness +25%
Hearing +20%
Metabolism +20%
Moving +25%
Pain x80%
Sight +20%



Malari-block

Malari-block

Penoxycyline

Main Article: Penoxycyline


Drug info
Addictiveness 0%
Market value $32.00
Hit points 50
Work to make 9


Is a medical drug that blocks malaria, sleeping sickness and the plague. For it to work optimally, the colonists should take them every 5 days. Added in Alpha 16.

Flake

Main Article: Flake


Drug info
Addictiveness 20%
Market value $14.00
Hit points 50
Work to make 5
Drug effects
Joy +70%
Pain x50%
Rest +20%
Tiredness x33%



Yayo

A fine white powder snorted to produce a euphoric high. Yayo reduces the user's need for rest, and suppresses pain. It is, however, addictive.

Drug info
Addictiveness 10%
Market value $23.00
Hit points 50
Work to make 7
Drug effects
Joy 80.00%
Moving +15%
Pain x50%
Rest 40%
Tiredness x33%

Smokeleaf joint

Smokeleaf leaves prepared in small rolls for smoking. The drug improves mood, but also increases appetite, reduces focus, and slows movement. Smokeleaf use can produce a dependency. Can be produced without equipment, at a crafting spot.

Drug info
Addictiveness 1%
Market value $13.00
Hit points 50
Work to make 4
Drug effects
Consciousness -30%
Hunger rate x130%
Joy 80.00%
Moving -30%
Pain -20%
Rest -10%

Wake-up

An addictive stimulant. Fills the need for rest, and allows users to work for extended periods without getting tired. Addiction causes reduced mental performance and, sometimes, psychotic breaks with reality.

Drug info
Addictiveness 10%
Market value $24.00
Hit points 50
Work to make 14
Drug effects
Consciousness +10%
Global work speed +50%
Joy 40.00%
Moving +10%
Rest 100%
Tiredness x80%