Difference between revisions of "Doctoring"

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(Barebones for now, loosely structured. Contains some basic information, but needs more information, categorisation, general fleshing out, and proper structuring. It currently just works. UC Tagged.)
 
m (More exact to-do list as to how I'd imagine this page (deviation is perfectly okay though). Publicly put out there incase others want to chip in. There's most likely more to add than this, but I don't have the time now.)
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However, surgery requires at least herbal medicine - but it's not advisable to use herbal medicine in any circumstance: it's simply not potent enough. Glitterworld medicine is exceptionally good for surgery though, and should be used for doing so whenever possible (and ideally nothing else, apart from truly life-threatening diseases).
 
However, surgery requires at least herbal medicine - but it's not advisable to use herbal medicine in any circumstance: it's simply not potent enough. Glitterworld medicine is exceptionally good for surgery though, and should be used for doing so whenever possible (and ideally nothing else, apart from truly life-threatening diseases).
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=====To-do list for this page (not ordered; listed in order of which I thought of them):=====
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* More in-depth explanation for the 'optimal' uses for each medicine type
 +
** Herbal medicine for treating injuries, chronic diseases, and the flu
 +
** Standard medicine for treating more severe diseases (i.e. malaria, plague, sleeping sickness)
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** Glitterworld medicine for surgery and grim outlooks for severe diseases (but only to a certain point)
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* Describe the treatment quality system
 +
* Sanitation: How it affects surgery, and infection likelihood.
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* Tables to detail 'Medicine' skill level in regards to medical performance (in all aspects)
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** Physical well-being's effect on this too

Revision as of 01:27, 22 January 2017

Template:UC

Doctoring is a type of work performed with the medicine skill. Doctoring includes treating injuries, treating diseases, performing surgical operations, and taking care of patients (entertaining and feeding).

Treating injuries and disease can be done with or without medicine, but you'll see significantly better results if you use any form of medicine. The three types of medicine are as follows: herbal medicine, medicine, and glitterworld medicine - from least potent to most.

However, surgery requires at least herbal medicine - but it's not advisable to use herbal medicine in any circumstance: it's simply not potent enough. Glitterworld medicine is exceptionally good for surgery though, and should be used for doing so whenever possible (and ideally nothing else, apart from truly life-threatening diseases).

To-do list for this page (not ordered; listed in order of which I thought of them):
  • More in-depth explanation for the 'optimal' uses for each medicine type
    • Herbal medicine for treating injuries, chronic diseases, and the flu
    • Standard medicine for treating more severe diseases (i.e. malaria, plague, sleeping sickness)
    • Glitterworld medicine for surgery and grim outlooks for severe diseases (but only to a certain point)
  • Describe the treatment quality system
  • Sanitation: How it affects surgery, and infection likelihood.
  • Tables to detail 'Medicine' skill level in regards to medical performance (in all aspects)
    • Physical well-being's effect on this too