Comms console

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Revision as of 03:15, 19 June 2017 by PigeonGuru (talk | contribs) (shrunk a picture to fit better)
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Comms console

Allows radio contact with remote traders as well as other factions for trade and diplomacy.

Base Stats

Type
MiscellaneousTrade
HP
300

Building

Size
3
Placeable
Yes
Power
- 200 W

A comms console is used to trade with passing interstellar trader vessels or for communicating with other factions, and is locked behind the microelectronics basics research.


You will not receive any notifications about passing trade ships until it is built.


Usage

Select a colonist and right-click the comms console.

Ludeon Securities.png

Options

Ordering a colonist to use the console will bring up a menu showing the available factions, or trade ships.


When interacting with a faction with goodwill above -50, there is an option to give a goodwill gift for 300 silver. It will improve goodwill, by a value dependent on the colonist's Social skill and Talking and Hearing capabilities.


When interacting with a neutral faction (goodwill above 0), you can request trade caravans from them. Doing so will cost 600 silver (300 if colony goodwill is above 40), and brings up a menu asking which type of trade caravan is desired. Disconnecting the call after requesting a caravan but without selecting a preference will still deduct the silver from your account. After a caravan has been requested, you can make another petition after 4 days.


In addition, you can request immediate military aid from a faction with goodwill above 40. This costs 25 goodwill.