Difference between revisions of "Cassandra Classic"

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'''Cassandra Classic''' is the default storyteller, whose main characteristic is to throw challenges starting from easy, and progressively increasing to difficult level.
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'''Cassandra Classic''' is the standard storyteller for Rimworld, giving the game a gentle slope for the player to warm up to as the enemies, the challenges, and the events continue to progressively increase in difficulty. Starting from minor, low-count maddened animal events to major, high-count, heavily armed raids, Cassandra is a learning player's preferred storyteller. Despite her ability to bring strong forces, she also rewards the player with plenty of resources via drop pods.
 
  
The essence of good storytelling is the perfect progression of an intensifying struggle.
 
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==Code Specifics==  
 
==Code Specifics==  
  

Revision as of 03:49, 29 July 2017

Basics Menus Game Creation Gameplay Pawns Plants Resources Gear Mods
Game Creation Scenario system AI Storytellers World Generation Biomes
AI Storytellers Cassandra Classic Phoebe Chillax Randy Random

Cassandra Classic

Cassandra Classic

Cassandra creates story events on a steadily-increasing curve of challenge and tension.

Base Stats

Type
AI Storytellers

Cassandra Classic is the default storyteller, whose main characteristic is to throw challenges starting from easy, and progressively increasing to difficult level.


Code Specifics

desiredPopulationMin = 4
desiredPopulationMax = 13
desiredPopulationCritical = 18
threatCycleLength = 9.2
minDaysBetweenThreatBigs = 1.9
classic_RandomEventMTBDays = 1.00
classic_ThreatBigMTBDays = 3.75
classic_ThreatSmallMTBDays = 1.25