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Blight is a disease that infects [[domesticated plants]] with a growing period shorter than 15 days. Blighted crops will not grow or yield anything when harvested, and can spread the blight to other nearby plants within 4 tiles while losing health points and dying.
 
Blight is a disease that infects [[domesticated plants]] with a growing period shorter than 15 days. Blighted crops will not grow or yield anything when harvested, and can spread the blight to other nearby plants within 4 tiles while losing health points and dying.
 
Blighted plants can neither be saved, nor healed, nor consumed by herbivore animals, and must be destroyed.
 
Blighted plants can neither be saved, nor healed, nor consumed by herbivore animals, and must be destroyed.
 
 
== Progression ==
 
== Progression ==
Blight starts on one species of plant, at 10% severity, affecting 20% of your plants{{Check Tag|Fact Check|An incident of 40% initial plants affected was reported in December of 2020}} (1 in 5). It will progress slowly once plants are infected, and once it reaches 28% it can spread to nearby plants within a 4-tile radius.{{Check Tag|Rate?|What is the rate of spread?}}
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Blight starts on one species of plant, at 10% severity, affecting 20% of your plants{{Check Tag|Fact Check|An incident of 40% initial plants affected was reported in December of 2020}} (1 in 5). It will progress slowly once plants are infected, and once it reaches 28% it can spread to nearby plants within a 4-tile radius.
 
[[File:Rimworld V1.4 blight crop jump Gif.gif|thumb|right|Blight jumping from a rice field to a potato crop past a 3 tile gap]]
 
[[File:Rimworld V1.4 blight crop jump Gif.gif|thumb|right|Blight jumping from a rice field to a potato crop past a 3 tile gap]]
  
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== Version history ==
 
== Version history ==
* Beta 19/1.0 Update - Doubled initial blight size, increase spread rate by 30%.
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* [[Version/1.4.3523]] - Added a "cut all blight" command to blighted plants.
* [[Version/1.4.3523|1.4.3523]] - Added a "cut all blight" command to blighted plants.
 
  
 
[[Category:Game mechanics]]
 
[[Category:Game mechanics]]

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