Difference between revisions of "Biomes"

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(Added variables for Flora table to easily change cell color and/or display character.)
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==Wild Inhabitants==
 
==Wild Inhabitants==
 
===Flora===
 
===Flora===
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{{#vardefine: spawns_true |style="color:white; background-color:#498306;"{{!}}✓}}
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{{#vardefine: spawns_false|style="color:white; background-color:#E53D3D;"{{!}}✗}}
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{| class="wikitable" style="text-align:center; font-variant: small-caps;"
 
{| class="wikitable" style="text-align:center; font-variant: small-caps;"
 
|style="font-weight:bold; font-variant: normal;"|Biome
 
|style="font-weight:bold; font-variant: normal;"|Biome
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|-
 
|-
 
|Arid Shrubland
 
|Arid Shrubland
|style="color:white; background-color:#498306;"|✓
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|{{#var: spawns_true}}
|style="color:white; background-color:#e53d3d;"|✗
+
|{{#var: spawns_false}}
|style="color:white; background-color:#498306;"|✓
+
|{{#var: spawns_true}}
|style="color:white; background-color:#e53d3d;"|✗
+
|{{#var: spawns_false}}
|style="color:white; background-color:#498306;"|✓
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|{{#var: spawns_true}}
|style="color:white; background-color:#e53d3d;"|✗
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|{{#var: spawns_false}}
|style="color:white; background-color:#498306;"|✓
+
|{{#var: spawns_true}}
|style="color:white; background-color:#498306;"|✓
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|{{#var: spawns_true}}
|style="color:white; background-color:#e53d3d;"|✗
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|{{#var: spawns_false}}
|style="color:white; background-color:#498306;"|✓
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|{{#var: spawns_true}}
|style="color:white; background-color:#498306;"|✓
+
|{{#var: spawns_true}}
|style="color:white; background-color:#498306;"|✓
+
|{{#var: spawns_true}}
|style="color:white; background-color:#498306;"|✓
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|{{#var: spawns_true}}
|style="color:white; background-color:#e53d3d;"|✗
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|{{#var: spawns_false}}
 
|-
 
|-
 
|Boreal Forest
 
|Boreal Forest
|style="color:white; background-color:#e53d3d;"|✗
+
|{{#var: spawns_false}}
|style="color:white; background-color:#498306;"|✓
+
|{{#var: spawns_true}}
|style="color:white; background-color:#498306;"|✓
+
|{{#var: spawns_true}}
|style="color:white; background-color:#e53d3d;"|✗
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|{{#var: spawns_false}}
|style="color:white; background-color:#e53d3d;"|✗
+
|{{#var: spawns_false}}
|style="color:white; background-color:#498306;"|✓
+
|{{#var: spawns_true}}
|style="color:white; background-color:#e53d3d;"|✗
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|{{#var: spawns_false}}
|style="color:white; background-color:#e53d3d;"|✗
+
|{{#var: spawns_false}}
|style="color:white; background-color:#498306;"|✓
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|{{#var: spawns_true}}
|style="color:white; background-color:#498306;"|✓
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|{{#var: spawns_true}}
|style="color:white; background-color:#498306;"|✓
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|{{#var: spawns_true}}
|style="color:white; background-color:#e53d3d;"|✗
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|{{#var: spawns_false}}
|style="color:white; background-color:#e53d3d;"|✗
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|{{#var: spawns_false}}
|style="color:white; background-color:#e53d3d;"|✗
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|{{#var: spawns_false}}
 
|-
 
|-
 
|Desert
 
|Desert
|style="color:white; background-color:#498306;"|✓
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|{{#var: spawns_true}}
|style="color:white; background-color:#e53d3d;"|✗
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|{{#var: spawns_false}}
|style="color:white; background-color:#498306;"|✓
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|{{#var: spawns_true}}
|style="color:white; background-color:#e53d3d;"|✗
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|{{#var: spawns_false}}
|style="color:white; background-color:#498306;"|✓
+
|{{#var: spawns_true}}
|style="color:white; background-color:#e53d3d;"|✗
+
|{{#var: spawns_false}}
|style="color:white; background-color:#e53d3d;"|✗
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|{{#var: spawns_false}}
|style="color:white; background-color:#498306;"|✓
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|{{#var: spawns_true}}
|style="color:white; background-color:#e53d3d;"|✗
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|{{#var: spawns_false}}
|style="color:white; background-color:#498306;"|✓
+
|{{#var: spawns_true}}
|style="color:white; background-color:#498306;"|✓
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|{{#var: spawns_true}}
|style="color:white; background-color:#e53d3d;"|✗
+
|{{#var: spawns_false}}
|style="color:white; background-color:#498306;"|✓
+
|{{#var: spawns_true}}
|style="color:white; background-color:#e53d3d;"|✗
+
|{{#var: spawns_false}}
 
|-
 
|-
 
|Temperate Forest
 
|Temperate Forest
|style="color:white; background-color:#e53d3d;"|✗
+
|{{#var: spawns_false}}
|style="color:white; background-color:#e53d3d;"|✗
+
|{{#var: spawns_false}}
|style="color:white; background-color:#498306;"|✓
+
|{{#var: spawns_true}}
|style="color:white; background-color:#e53d3d;"|✗
+
|{{#var: spawns_false}}
|style="color:white; background-color:#498306;"|✓
+
|{{#var: spawns_true}}
|style="color:white; background-color:#e53d3d;"|✗
+
|{{#var: spawns_false}}
|style="color:white; background-color:#e53d3d;"|✗
+
|{{#var: spawns_false}}
|style="color:white; background-color:#498306;"|✓
+
|{{#var: spawns_true}}
|style="color:white; background-color:#e53d3d;"|✗
+
|{{#var: spawns_false}}
|style="color:white; background-color:#498306;"|✓
+
|{{#var: spawns_true}}
|style="color:white; background-color:#498306;"|✓
+
|{{#var: spawns_true}}
|style="color:white; background-color:#498306;"|✓
+
|{{#var: spawns_true}}
|style="color:white; background-color:#e53d3d;"|✗
+
|{{#var: spawns_false}}
|style="color:white; background-color:#e53d3d;"|✗
+
|{{#var: spawns_false}}
 
|-
 
|-
 
|Tropical Rainforest
 
|Tropical Rainforest
|style="color:white; background-color:#e53d3d;"|✗
+
|{{#var: spawns_false}}
|style="color:white; background-color:#e53d3d;"|✗
+
|{{#var: spawns_false}}
|style="color:white; background-color:#498306;"|✓
+
|{{#var: spawns_true}}
|style="color:white; background-color:#498306;"|✓
+
|{{#var: spawns_true}}
|style="color:white; background-color:#498306;"|✓
+
|{{#var: spawns_true}}
|style="color:white; background-color:#e53d3d;"|✗
+
|{{#var: spawns_false}}
|style="color:white; background-color:#498306;"|✓
+
|{{#var: spawns_true}}
|style="color:white; background-color:#e53d3d;"|✗
+
|{{#var: spawns_false}}
|style="color:white; background-color:#e53d3d;"|✗
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|{{#var: spawns_false}}
|style="color:white; background-color:#e53d3d;"|✗
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|{{#var: spawns_false}}
|style="color:white; background-color:#e53d3d;"|✗
+
|{{#var: spawns_false}}
|style="color:white; background-color:#498306;"|✓
+
|{{#var: spawns_true}}
|style="color:white; background-color:#e53d3d;"|✗
+
|{{#var: spawns_false}}
|style="color:white; background-color:#498306;"|✓
+
|{{#var: spawns_true}}
 
|-
 
|-
 
|Tundra
 
|Tundra
|style="color:white; background-color:#e53d3d;"|✗
+
|{{#var: spawns_false}}
|style="color:white; background-color:#498306;"|✓
+
|{{#var: spawns_true}}
|style="color:white; background-color:#498306;"|✓
+
|{{#var: spawns_true}}
|style="color:white; background-color:#e53d3d;"|✗
+
|{{#var: spawns_false}}
|style="color:white; background-color:#498306;"|✓
+
|{{#var: spawns_true}}
|style="color:white; background-color:#498306;"|✓
+
|{{#var: spawns_true}}
|style="color:white; background-color:#e53d3d;"|✗
+
|{{#var: spawns_false}}
|style="color:white; background-color:#e53d3d;"|✗
+
|{{#var: spawns_false}}
|style="color:white; background-color:#498306;"|✓
+
|{{#var: spawns_true}}
|style="color:white; background-color:#e53d3d;"|✗
+
|{{#var: spawns_false}}
|style="color:white; background-color:#498306;"|✓
+
|{{#var: spawns_true}}
|style="color:white; background-color:#498306;"|✓
+
|{{#var: spawns_true}}
|style="color:white; background-color:#e53d3d;"|✗
+
|{{#var: spawns_false}}
|style="color:white; background-color:#e53d3d;"|✗
+
|{{#var: spawns_false}}
 
|}
 
|}
  

Revision as of 06:34, 23 September 2016

Basics Menus Game Creation Gameplay Pawns Plants Resources Gear Mods
Basics Menus Game Creation Gameplay Pawns Plants Resources Gear Mods
Gameplay Menu Caravan Combat Cover Drafting Environment Events Factions Firefighting Quality Quests Research Rooms Time Trade

Template:UC

During the world generation process, a world is created using a seed. A seed is a number or string used to initialize an algorithm. Each world is randomly generated using this algorithm and will consist of several different biomes. The world will generate an amount of the different biomes listed below with different terrain properties, including things such as height of terrain and rainfall. Once the world map is generated and displayed, the player can choose which of the landable biomes they wish to play in, each offering a different experience of play.

Landable biomes

Arid shrubland

A dry region, but not dry enough to become a true desert. Open plains with grasses and bushes give way to scattered groves of trees. Plants are hardy and there is a moderate density of animals.

Season, Temperature and Plant Growth Cycle

  • Season: Year-round.
  • Temperature: Ranges from an annual average of 20°C to over 30°C.
  • Plant Growth Cycle: The hardy plants of this biome grow well throughout the year.

Desert

A very dry area which supports little life.

Season, Temperature and Plant Growth Cycle

  • Season: Varies considerably. Can be year-round, or May-Aug.
  • Temperature: An annual average of over 20°C is possible. In colder climates this can plummet to an annual average just above 0°C.
  • Plant Growth Cycle: Growth can slow during autumn and winter.

Extreme desert

An extremely hot and dry area which is hostile to most life.


Temperate forest

A friendly biome dominated by forests of deciduous trees interspersed with fertile clearings. Many species of animals move around in the trees and on the plains.

Season, Temperature and Plant Growth Cycle

  • Season: Varies considerably, can be year-round or just May-Aug.
  • Temperature: An annual average of just above 0°C/32°F is possible, up to an average of 20°C/68°F in warmer climates.
  • Plant Growth Cycle: Depending on location, plant growth may slow during autumn and stop during winter.

Tropical rainforest

A thick, moist jungle. Dense overgrowth and aggressive wildlife make construction and survival difficult.

Season, Temperature and Plant Growth Cycle

  • Season: Year-round.
  • Temperature: Averages 20°C to 30°C over the course of the whole year.
  • Plant Growth Cycle: Plants thrive throughout the year.

Boreal forest

Northern forests of coniferous trees. Despite the harsh winters, boreal forests sustain a diverse population of small and large animals.

Season, Temperature and Plant Growth Cycle

  • Season: May-Aug or Jun-Jul
  • Temperature: from 20°C to 10°C in summer, from -10°C to -30°C in winter
  • Plant Growth Cycle:

Tundra

These mostly-frozen plains bear almost no trees and little vegetation. There are a few small animals interspersed with large herds of migratory grazers and their predators. Growing periods vary between May-August, June-July and never.

Season, Temperature and Plant Growth Cycle

  • Season: usually Jun-Jul or never
  • Temperature: Taken as an average through the year, can be as mild as 0C or as severe as -20°C.
  • Plant Growth Cycle: Plants flourish briefly in the summer months.

Ice sheet

The surface is covered with sheets of ice which can be kilometers thick. There is no access to soil or rock, so there are no plants. The only animals seen here are migrating to somewhere else - or badly lost. Surviving is very difficult and dependent on unreliable hydroponic farming. Still, the inhospitable environment works both ways, human enemies rarely show up due to the cold, and parasitic diseases are very rare.

Season, Temperature and Plant Growth Cycle

  • Season: Never
  • Temperature: from 1°C to -40°C in summer, from -40°C to -120°C in winter
  • Plant Growth Cycle: Never

Unlandable biomes

Ocean

Open ocean. Great for fish - not so great for you.


Wild Inhabitants

Flora

Biome Agave Birch Tree Bush Cecropia Tree Dandelions Moss Oak Tree Pincushion Cactus Pine Tree Poplar Tree Poverty Grass Raspberry Bush Saguaro Cactus Tall Grass
Arid Shrubland
Boreal Forest
Desert
Temperate Forest
Tropical Rainforest
Tundra

Fauna

Biome Alpaca Arctic fox Arctic wolf Boar Boomalope Boomrat Capybara Caribou Cassowary Chicken Chinchilla Cobra Cougar Cow Deer Dromedary Elephant Elk Emu Fennec fox Gazelle
Arid Shrubland
Boreal Forest
Desert
Extreme Desert
Ice Sheet
Temperate Forest
Tropical Rainforest
Tundra
Biome Grizzly bear Hare Husky Ibex Iguana Labrador retriever Lynx Megascarab Megatherium Monkey Muffalo Ostrich Panther Pig Polar bear Raccoon Rat Red fox Rhinoceros Snowhare Squirrel
Arid Shrubland
Boreal Forest
Desert
Extreme Desert
Ice Sheet
Temperate Forest
Tropical Rainforest
Tundra
Biome Thrumbo Timber wolf Tortoise Turkey Warg Yorkshire terrier
Arid Shrubland
Boreal Forest
Desert
Extreme Desert
Ice Sheet
Temperate Forest
Tropical Rainforest
Tundra