Bed

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Bed

Bed

A cozy mattress and sheets on a frame for resting.


Type
FurnitureEnvironment
Placeable
Yes
Size
1 ˣ 2
HP
140
Beauty
8
Mass
50 kg
Flammability
100%
Work To Build
15
Materials
Building Material (steel, wood, plasteel, etc.) 35
Immunity Gain Speed Factor
1.1
Rest Effectiveness
1
Comfort
0.75
Cover Effectiveness
0.4


A bed is used by colonists for sleeping to recover their rest. It can be made out of any material but its Rest Effectiveness is 100% only when made of wood or metal. Quality can further influence the rest effectiveness and comfort.

Beds can be walked over, although at a slower rate.

A newly constructed bed is shown as 'unowned'. A colonist without an assigned bed will claim an unowned bed which will then show their name. A bed's ownership can be set or overridden by clicking the 'Set owner' button. Manually setting bed ownership is unnecessary except when the player finds it desirable to control where a colonist sleeps, such as near their work area.


Prisoner bed

A bed may be assigned for prisoner use by clicking 'Set for prisoners'. The bed must be in an enclosed room. Once a bed is set for prisoners the entire room is set as a prisoner room and all other beds within are changed to prisoner beds. A prisoner bed is clearly indicated by its gold color. The game will not allow a non-colonist to be captured or arrested without an available prisoner bed. A bed may be switched back for colonist use by clicking 'Set for colonists' and all beds in the same room will also revert to the green colonist bed. However, if any prisoner bed has an owner the player will be required to confirm the action and the prisoners will be unable to use the beds.

Medical bed

A bed may be designated as a medical bed by clicking 'Set as medical'. This is not to be confused with a hospital bed, which is unlocked with research. Colonists can be assigned to this bed to Rest Until Healed, however it cannot be assigned an owner and will lose any ownership it had. A medical colonist bed is indicated by its blue color. A medical prisoner bed is indicated by its dark brown color. Newly captured prisoners are usually injured, therefore their captors will prioritise medical prisoner beds over regular prisoner beds. Clicking 'Set as non medical' reverts a medical bed to its original type.


Beds can be made out of the following materials:

Material Beauty Flammability Market value Max hit points Work to build Rest effectiveness
File:Alpaca wool.png Alpaca wool 8 100% 215 140 15 100%
File:Alpacahide.png Alpacahide 8 100% 112.1 140 15 100%
Arctic foxskin Arctic foxskin 8 100% 112.1 140 15 100%
File:Arctic wolfskin.png Arctic wolfskin 8 100% 112.1 140 15 100%
Bearskin Bearskin 8 100% 112.1 140 15 100%
Beaverskin Beaverskin 8 100% 112.1 140 15 100%
File:Boomalope leather.png Boomalope leather 8 100% 112.1 140 15 100%
Boomrat leather Boomrat leather 8 100% 112.1 140 15 100%
File:Camelhair.png Camelhair 8 100% 108.6 140 15 100%
File:Capybaraskin.png Capybaraskin 8 100% 112.1 140 15 100%
File:Carribou leather.png Carribou leather 8 100% 112.1 140 15 100%
File:Cassowary leather.png Cassowary leather 8 100% 112.1 140 15 100%
File:Catskin.png Catskin 8 100% 112.1 140 15 100%
File:Chinchilla fur.png Chinchilla fur 8 100% 330.5 140 15 100%
Cloth Cloth 8 100% 101.6 140 15 100%
Cobraskin Cobraskin 8 100% 112.1 140 15 100%
File:Cougarskin.png Cougarskin 8 100% 112.1 140 15 100%
File:Cowskin.png Cowskin 8 100% 112.1 140 15 100%
Deerhide Deerhide 8 100% 112.1 140 15 100%
Devilstrand Cloth Devilstrand 8 100% 425 140 15 100%
Dromedary leather Dromedary leather 8 100% 112.1 140 15 100%
File:Elephant skin.png Elephant skin 8 100% 112.1 140 15 100%
Elkhide Elkhide 8 100% 126.1 140 15 100%
File:Emu leather.png Emu leather 8 100% 112.1 140 15 100%
File:Fabrics.png Fabrics 8 100% 3.6 140 15 100%
File:Fennec foxskin.png Fennec foxskin 8 100% 112.1 140 15 100%
File:Gazelle leather.png Gazelle leather 8 100% 112.1 140 15 100%
File:Goathide.png Goathide 8 100% 112.1 140 15 100%
Gold Gold 156 20% 7005 84 14 100%
Granite Blocks Granite Blocks 12 0% 97.62 238 90 90%
Hare leather Hare leather 8 100% 112.1 140 15 100%
Human leather Human leather 8 100% 530 140 15 100%
File:Husky fur.png Husky fur 8 100% 112.1 140 15 100%
Hyperweave Hyperweave 8 100% 1580 140 15 100%
Iguana skin Iguana skin 8 100% 112.1 140 15 100%
Jade Jade 51 20% 3515 70 75 100%
File:Labrador fur.png Labrador fur 8 100% 112.1 140 15 100%
File:Leathers.png Leathers 8 100% 3.6 140 15 100%
Limestone  Blocks Limestone Blocks 12 0% 90.62 217 90 90%
File:Lynxskin.png Lynxskin 8 100% 112.1 140 15 100%
Marble  Blocks Marble Blocks 14 0% 88.64 168 83 90%
<span style="white-space:nowrap;" title=" </span> Megasloth leather 8 100% 112.1 140 15 100%
<span style="white-space:nowrap;" title=" </span> Megasloth wool 8 100% 108.6 140 15 100%
Monkeyhide Monkeyhide 8 100% 112.1 140 15 100%
Muffalo leather Muffalo leather 8 100% 112.1 140 15 100%
File:Muffalo wool.png Muffalo wool 8 100% 108.6 140 15 100%
File:Ostrich leather.png Ostrich leather 8 100% 112.1 140 15 100%
File:Pantherskin.png Pantherskin 8 100% 112.1 140 15 100%
File:Pigskin.png Pigskin 8 100% 112.1 140 15 100%
Plasteel Plasteel 10 10% 495 392 33 100% ... further results