Difference between revisions of "Template talk:Infobox main/Changing of Meat yield factor"

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(New thread: Changing of Meat yield factor)
 
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Why was meat yield changed? When checking this in-game, for best results, ensure your butcher has 100% butchery efficiency and the creature has body size of 1.0 (i.e. husky, human, warg) and the creature has no missing body parts. Testing this in A16 has revealed that meat yield is unchanged from the base value of 90, so I'll set it back to this - value unless it's proven otherwise.
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Why was meat yield changed? When checking this in-game, for best results, ensure your butcher has 100% butchery efficiency and the creature has body size of 1.0 (i.e. husky, human, warg) and the creature has no missing body parts. Testing this in A16 has revealed that meat yield is unchanged from the base value of 90, so I'll set it back to this value - unless it's proven otherwise.

Latest revision as of 21:32, 30 April 2017

Why was meat yield changed? When checking this in-game, for best results, ensure your butcher has 100% butchery efficiency and the creature has body size of 1.0 (i.e. husky, human, warg) and the creature has no missing body parts. Testing this in A16 has revealed that meat yield is unchanged from the base value of 90, so I'll set it back to this value - unless it's proven otherwise.