Difference between revisions of "User:NotBadCat"

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(added memes and their precepts)
m (added roles, rituals, and ritual outcomes)
 
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 +
== Need to be updated ==
 +
* Insectoids have incorrect minimum handling skill but wildness stats are correct
 +
 
== Trying New Version of Animal Stats box ==
 
== Trying New Version of Animal Stats box ==
 
infobox main|animal|<br>
 
infobox main|animal|<br>
Line 4: Line 7:
 
|image = Cow.png<br>
 
|image = Cow.png<br>
 
|description = "A large domesticated ungulate, cows have been bred for millennia to produce huge amounts of milk, meat, and leather. They are exceptionally gentle creatures and will never seek revenge, no matter how many times they are harmed. Most of them are so adapted to farm life that they cannot survive in the wild."<br>
 
|description = "A large domesticated ungulate, cows have been bred for millennia to produce huge amounts of milk, meat, and leather. They are exceptionally gentle creatures and will never seek revenge, no matter how many times they are harmed. Most of them are so adapted to farm life that they cannot survive in the wild."<br>
'''Base Stats'''<br>
+
 
 +
{| class="wikitable"
 +
|-
 +
! '''Base Stats''' !! '''Pawn Stats''' !! '''Training''' !! '''Yields''' !! '''Lifecycle''' !! '''Offense/Defense'''
 +
|-
 
|type = Animals<br>
 
|type = Animals<br>
|type2 = Farm<br>
+
type2 = Farm<br>
|marketvalue = 300<br>
+
marketvalue = 300
'''Pawn Stats'''<br>
+
livesin_aridshrubland = true or <omit><br>
|bodysize = 2.4<br>
+
livesin_borealforest = true or <omit><br>
|healthscale = 1.5<br>
+
livesin_desert = true or <omit><br>
|massadult = 140<br>
+
livesin_extremedesert = true or <omit><br>
|movespeed = 3.20<br>
+
livesin_icesheet = true or <omit><br>
|hungerrate = 0.535<br>
+
livesin_seaice = true or <omit><br>
|diet = herbivorous<br>
+
livesin_temperateforest = true or <omit><br>
|grassmaintain = 8.56 (automated?)<br>
+
livesin_tropicalrainforest = true or <omit><br>
|filthrate = 16<br>
+
livesin_tundra = true or <omit>  
|toxicsensitivity = 0.5<br>
+
||
|min comfortable temperature = -10<br>
+
bodysize = 2.4<br>
|max comfortable temperature = 40<br>
+
healthscale = 1.5<br>
'''Training'''<br>
+
massadult = 140<br>
|trainable = none<br>
+
movespeed = 3.20<br>
|roaminterval = 2<br>
+
hungerrate = 0.535<br>
|blockedfences = 1 (Boolean)<br>
+
diet = herbivorous<br>
|manhunter = 0.0<br>
+
predator = true or <omit><br>
|manhuntertame = 0.0<br>
+
grassmaintain = 8.56 (automated?)<br>
|wildness = 0.05<br>
+
filthrate = 16<br>
'''Yields'''<br>
+
toxicsensitivity = 0.5<br>
|meatname = beef<br>
+
min comfortable temperature = -10<br>
|meatyield = 336<br>
+
max comfortable temperature = 40<br>  
|leathername = plainleather<br>
+
||
|leatheryield = 60<br>
+
trainable = none<br>
|milk = 14<br>
+
roaminterval = 2<br>
|milktime = 1<br>
+
blockedfences = 1 (Boolean)<br>
|milkyear = 840 (automated?)<br>
+
nuzzleMtb = <br>
|milkvalue = 1.90<br>
+
manhunter = 0.0<br>
|milkvalueyear = $1596 (automated?)<br>
+
manhuntertame = 0.0<br>
'''Lifecycle'''<br>
+
wildness = 0.05<br>
|lifespan = 22<br>
+
||
|gestation = 6.66<br>
+
meatname = beef<br>
|offspring = 1<br>
+
meatyield = 336 (body size * 140 (plus post-process curve for animals under 1.0)<br>
|maturityage = 0.33<br>
+
leathername = plainleather<br>
|meatperday = 16.8 (automated?)<br>
+
leatheryield = 60 (body size * 40 (post-process curve)<br>
'''Offense/Defense'''<br>
+
milk = 14<br>
|attack1dmg = 8.8<br>
+
milktime = 1<br>
|attack1type = bite<br>
+
milkyear = 840 (milk x milktime x 60)<br>
|attack1part = teeth<br>
+
milkvalue = 1.90<br>
|attack1cool = 2.6 (I don't know how to calculate ticks, this is cooldowntime in xml)<br>
+
milkvalueyear = $1596 (milkyear x milkvalue)<br>
|attack2dmg = 7<br>
+
wool = <br>
|attack2type = blunt<br>
+
woolname = <br>
|attack2part = head<br>
+
sheartime = <br>
|attack2cool = 2.0
+
woolyear = <br>
|attack3dmg = 8<br>
+
woolvalue =<br>
|attack3type = blunt/poke<br>
+
woolvalueyear = <br>
|attack3part = left hoof<br>
+
eggsmin = <br>
|attack3cool = 2
+
eggsmax = <br>
|attack4dmg = 8<br>
+
eggs_avg = <br>
|attack4type = blunt/poke<br>
+
eggtime = <br>
|attack4part = right hoof<br>
+
eggs_unfertilized = <br>
|attack4cool = 2.6
+
eggmarketvalue = <br>
 
+
eggsyear =<br>
==Ideoligion==
+
eggsvalueyear = <br>
== Structure ==
+
||  
Choosing your structure affects which symbols the game uses for your ideoligion. It does not affect gameplay.
+
lifespan = 22<br>
=== Structures ===
+
gestation = 6.66<br>
==== Abstract theist ====
+
offspring = 1<br>
The god(s) do not have physical form, but are everywhere at once. They know all, and can do anything. Their will defines the moral structure of the universe.
+
maturityage = 0.33<br>
==== Animist ====
+
meatperday = 16.8 (automated?)<br>
Spirits live in everything around us. In the plants and animals, rivers and trees, sky and stars. The moral structure of the universe springs from the necessity of respecting them.<br>
+
||
Styles:<br>
+
attack1dmg = 8.8<br>
Animalist
+
attack1type = bite<br>
==== Archist ====
+
attack1part = teeth<br>
Archotechs are the true gods. They know the moral structure of the universe, and serving them is how we will connect with it.
+
attack1cool = 2.6 (I don't know how to calculate ticks, this is cooldowntime in xml)<br>
==== Embodied theist ====
+
attack1stun = <br>
The god(s) walk the planets like us, yet they are powerful and immortal as we are not. They decide the moral structure of the universe.
+
attack2dmg = 7<br>
==== Ideological ====
+
attack2type = blunt<br>
There are no gods. The moral structure of the universe is found in our grand narrative of social forces.<br>
+
attack2part = head<br>
Unlocked rituals:<br>
+
attack2cool = 2.0<br>
- Symbol burning<br>
+
attack2stun = <br>
<br>
+
attack3dmg = 8<br>
==== Buddhist origin ====
+
attack3type = blunt/poke<br>
This ideoligion is a descendant of ancient Buddhism. It may have very different precepts than those of thousands of years ago, but its symbols are similar.<br>
+
attack3part = left hoof<br>
Chance to have precept:<br>
+
attack3cool = 2<br>
- Headwrap: Relaxed<br>
+
attack3stun = <br>
- Broadwrap: Relaxed<br>
+
attack4dmg = 8<br>
Unlocked rituals:<br>
+
attack4type = blunt/poke<br>
- Smokeleaf circle<br>
+
attack4part = right hoof<br>
Styles:<br>
+
attack4cool = 2.6<br>
- Buddhist
+
attack4stun =  
==== Christian origin ====
+
|}
This is a variant of the abstract theist structure. This ideoligion is a descendant of ancient Christianity. It may have very different precepts than those of thousands of years ago, but its symbols are similar.<br>
 
Chance to have precept:<br>
 
- Headwrap: Relaxed<br>
 
- Broadwrap: Relaxed<br>
 
Required rituals:<br>
 
- Christmas tree party<br>
 
Styles:<br>
 
- Christian
 
==== Hindu origin ====
 
This is a variant of the embodied theist structure. This ideoligion is a descendant of ancient Hinduism. It may have very different precepts than those of thousands of years ago, but its symbols are similar.<br>
 
Chances to have precept:<br>
 
- Headwrap: Relaxed<br>
 
- Broadwrap: Relaxed<br>
 
Unlocked rituals:<br>
 
- Smokeleaf circle<br>
 
Styles:<br>
 
- Hindu
 
==== Islamic origin ====
 
This is a variant of the abstract theist structure. This ideoligion is a descendant of ancient Islam. It may have very different precepts than those of thousands of years ago, but its symbols are similar.<br>
 
Chance to have precept:<br>
 
- Headwrap: Relaxed<br>
 
- Broadwrap: Relaxed<br>
 
Styles:<br>
 
- Islamic
 
 
 
== Memes ==
 
=== Human primacy ===
 
Humans are the moral center of the universe.<br>
 
Impact: Medium<br>
 
Required precepts:<br>
 
- Bonding: Disapproved
 
<br>
 
Disables 18 precepts:<br>
 
- ((List these here))
 
<br>
 
Unlocked roles:<br>
 
- Production specialist
 
<br>
 
Unlocked rituals:<br>
 
- Symbol burning
 
<br>
 
 
 
=== Nature Primacy ===
 
Man is a stain on nature's perfection.<br>
 
Impact: Medium<br>
 
Required precepts:<br>
 
- Scarification
 
<br>
 
Unlocked roles:<br>
 
- Plants specialist
 
<br>
 
Styles:<br>
 
- Animalist
 
<br>
 
 
 
=== Animal personhood ===
 
Animals have rights as humans do.<br>
 
Impact: High<br>
 
Required precepts:<br>
 
- Animal connection: Strong
 
<br>
 
Requires one of precepts:<br>
 
- Slaughtering animals: Prohibited<br>
 
- Slaughtering animals: Horrible<br>
 
- Slaughtering animals: Disapproved
 
<br>
 
Requires one of precepts:<br>
 
- Killing innocent animals: Abhorrent<br>
 
- Killing innocent animals: Horrible<br>
 
- Killing innocent animals: Disapproved
 
<br>
 
Requires one of precepts:<br>
 
- Meat eating: Abhorrent<br>
 
- Meat eating: Horrible<br>
 
- Meat eating: Disapproved
 
<br>
 
Unlocked roles:<br>
 
- Animals specialist
 
<br>
 
 
 
=== Transhumanist ===
 
Human progress means merging with technology.<br>
 
Impact: Medium<br>
 
Required precepts:<br>
 
- Sleep accelerator: Preferred<br>
 
- Neural supercharge: Preferred<br>
 
- Biosculpting: Accelerated<br>
 
- Age reversal: Demanded<br>
 
- Eating nutrient paste: Dont[sic] mind<br>
 
- Body modification: Approved
 
<br>
 
Chance to have precept:<br>
 
- Slicecap: Relaxed
 
<br>
 
Disables precepts:<br>
 
- Body modification: Abhorrent<br>
 
- Body modification: Disapproved
 
<br>
 
Unlocked roles:<br>
 
- Research specialist
 
<br>
 
Styles:<br>
 
- Techist
 
<br>
 
New buildables<br>
 
- Hex carpet<br>
 
- Hex tile<br>
 
- Neural supercharger<br>
 
- Sleep accelerator
 
<br>
 
Agreeing traits:<br>
 
- Body modder
 
<br>
 
Conflicting traits:<br>
 
- Body purist
 
<br>
 
 
 
=== Flesh Purity ===
 
The human body should not be debased.<br>
 
Impact: Medium<br>
 
Required precepts:<br>
 
- Drug use: Prohibited<br>
 
-Biosculpting: Despised<br>
 
- Body modification: Abhorrent<br>
 
- Scarification: Horrible
 
<br>
 
Disables precepts:<br>
 
- Body modification: Approved<br>
 
- Physical love: Free and approved
 
<br>
 
Unlocked roles:<br>
 
- Medical specialist
 
<br>
 
Unlocked rituals:<br>
 
- Symbol burning
 
<br>
 
Agreeing traits:<br>
 
- Body purist<br>
 
- Nudist
 
<br>
 
Conflicting traits:<br>
 
- Body modder
 
<br>
 
 
 
=== Pain is virtue ===
 
Virtue is shown through suffering of self and others.<br>
 
Impact: High<br>
 
Required precepts:<br>
 
- Pain: Idealized<br>
 
- Comfort: Ignored<br>
 
- Slab bed: Preferred
 
<br>
 
Disables 7 precepts:<br>
 
-
 
<br>
 
Required rituals:<br>
 
- Scarification
 
<br>
 
Unlocked rituals:<br>
 
- Symbol burning
 
<br>
 
Styles:<br>
 
- Morbid
 
<br>
 
Unlocked craftables:<br>
 
- Torture crown
 
<br>
 
New buildables<br>
 
- Slab bed<br>
 
- Slab double bed
 
<br>
 
Agreeing traits:<br>
 
- Ascetic<br>
 
- Tortured artist<br>
 
- Masochist
 
<br>
 
Conflicting traits:<br>
 
- Wimp<br>
 
- Gourmand
 
<br>
 
 
 
=== Cannibal ===
 
We must consume human flesh.<br>
 
Impact: High<br>
 
Required precepts:<br>
 
- Organ use: Acceptable
 
<br>
 
Requires one of precepts:<br>
 
- Cannibalism: Preferred<br>
 
- Cannibalism: Required (strong)<br>
 
- Cannibalism: Required (ravenous)
 
<br>
 
Requires one of precepts:<br>
 
- Execution: Don't care<br>
 
- Execution: Respected if guilty<br>
 
- Execution: Required
 
<br>
 
Disables precepts:<br>
 
- Execution: Always horrible<br>
 
- Execution: Horrible if innocent
 
<br>
 
Unlocked rituals:<br>
 
- Cannibal feast
 
<br>
 
Styles:<br>
 
- Morbid
 
<br>
 
Agreeing traits:<br>
 
- Cannibal
 
<br>
 
 
 
=== Proselytizer ===
 
It is our duty to spread our beliefs.<br>
 
Impact: Medium<br>
 
Requires one of precepts:<br>
 
- Proselytizing: Occasional<br>
 
- Proselytizing: Sometimes<br>
 
- Proselytizing: Frequent
 
<br>
 
 
 
=== High life ===
 
Exotic states of mind are central to a good life.<br>
 
Impact: Medium<br>
 
Required precepts:<br>
 
- Drug use: Essential
 
<br>
 
Chance to have precept:
 
- Flophat: Relaxed
 
<br>
 
Disables precepts:<br>
 
- Drug use: Prohibited<br>
 
- Drug use: Medical only<br>
 
- Drug use: Medical or social only
 
<br>
 
Required rituals:<br>
 
- Smokeleaf circle
 
<br>
 
Unlocked roles:<br>
 
- Plants specialist
 
<br>
 
Unlocked rituals:<br>
 
- Smokeleaf circle ((Hotfixed? Also required))
 
<br>
 
New buildables<br>
 
- Autobong<br>
 
- Mindbend carpet
 
<br>
 
Agreeing traits:<br>
 
- Chemical interest<br>
 
- Chemical fascination
 
<br>
 
  
=== Nudism ===
+
== Roles ==
Clothing binds, controls, and suffocates us. We should all hang free.<br>
+
Leader
Impact: High<br>
+
Moral guide
Requires one of precepts:<br>
+
Shooting specialist (Raider, Supremacist)
- Male clothing: Fully nude<br>
+
Melee specialist (Raider, Supremacist)
- Male clothing: Pants at most
+
Research specialist (Transhumanist)
<br>
+
Plants specialist (High life, Nature primacy, Tree connection)
Requires one of precepts:<br>
+
Production specialist (Human primacy)
- Female clothing: Fully nude<br>
+
Mining specialist (Darkness, Tunneler)
- Female clothing: Pants at most
+
Animals specialist (Animal personhood, Rancher)
<br>
+
Medical specialist (Flesh purity, Blindsight)
Unlocked rituals:<br>
 
- Symbol burning
 
<br>
 
Agreeing traits:<br>
 
- Nudist
 
<br>
 
  
=== Rancher ===
+
== Rituals ==
Raising animals is the right way; raising plants to eat is not.<br>
+
Funeral (required; max 1) || Can start after event || A gathering that occurs around a believer's grave after they die and are buried. If the body is destroyed, an empty grave can be used. Slaves don't get funerals.
Impact: High<br>
+
Social festival || Any time, specific date || A celebratory gathering for your colonists to have fun. A leader will give an encouraging speech, then everyone will socialize for a while.
Required precepts:<br>
+
Dance party
- Ranching: Central
+
Skylantern festival
<br>
+
Christmas tree party
Requires one of precepts:<br>
+
Symbol burning
- Meat eating: Mildly required<br>
+
Smokeleaf circle (Meme;High life, Structure;Hindu or Buddhist origin)
- Meat eating: Seriously required<br>
+
Cannibal feast (meme;Cannibal)
- Meat eating: Strictly required
+
Blinding (meme;Blindsight) || - || A cutter will ritualistically blind a target. The audience will watch as the cutter gives a speech, cuts out both of the target's eyes, and says some closing words. The target will be left bleeding and need immediate medical care.
<br>
+
Gladiator duel (meme;Pain is virtue, Cannibal, Supremacist, Raider) || - || A duel between prisoners or slaves. The organizer will give a speech to excite the crowd, then the duelists will fight until one of them falls or time runs out. If weapons are in the arena, the duelists will pick up and use them.
Unlocked roles:<br>
+
Prisoner sacrifice (meme;
- Animals specialist
+
Public execution || - || An executioner will publicly execute a prisoner. The executioner will give a short speech, execute the prisoner by cutting, and say some closing words. Spectating slaves will become afraid and intimidated, and colonists will feel exhilarated or disgusted depending on their beliefs.
<br>
+
Tree connection || - || A connector will connect with a Gauranlen tree. The connector will touch the Gauranlen tree and speak to it, forming a permanent link. Others gather in a circle to watch and add force to the ritual.
Unlocked rituals:<br>
+
Scarification (meme; Pain is virtue; Nature primacy) ScarificationBad excluded || - || A ritualistic scarring where a cutter carves ideoligious symbols into a target. The audience will watch as the cutter gives a speech, performs the cutting, then says some finishing words.
- Symbol burning
 
<br>
 
  
=== Raider ===
 
The strong should take from the weak.<br>
 
Impact: Medium<br>
 
Required precepts:<br>
 
- Raiding: Respected<br>
 
- Raiding: Required
 
<br>
 
Requires one of precepts:<br>
 
- Execution: Horrible if innocent<br>
 
- Execution: Don't care<br>
 
- Execution: Respected if guilty<br>
 
- Execution: Required
 
<br>
 
Disables 4 precepts:<br>
 
-
 
<br>
 
Unlocked roles:<br>
 
- Shooting specialist<br>
 
- Melee specialist
 
<br>
 
Unlocked rituals:<br>
 
- Symbol burning
 
<br>
 
  
=== Blindsight ===
+
=== Possible Outcomes ===
Desc<br>
+
Label: farm animals wander in
Impact: High<br>
+
Desc: a group of farm animals will be attracted and join the colony.
Required precepts:<br>
+
Letter text: Curious farm animals have wandered in, attracted by the commotion.
- Blind psysense: Strong
+
Required Meme: Rancher, Animal personhood, Nature primacy
<br>
 
Requires one of precepts:<br>
 
- Blindness: Respected<br>
 
- Blindness: Elevated<br>
 
- Blindness: Sublime
 
<br>
 
Disables precepts:<br>
 
- Blindness: Horrible<br>
 
- Lighting: Darklight preferred<br>
 
- Combat in darkness: preferred
 
<br>
 
Required rituals:<br>
 
- Blinding
 
<br>
 
Unlocked roles:<br>
 
- Medical specialist
 
<br>
 
Unlocked craftables:<br>
 
- Blindfold
 
<br>
 
  
 +
Label: gauranlen pod sprout
 +
Desc: a Gauranlen pod will sprout at a random location on the map, if it can.
 +
Letter text: A Gauranlen pod sprouted nearby.
 +
Required Meme: Tree connection, Nature primacy
  
=== Darkness ===
+
Label: insect jelly
Bright light burns and destroys! Darkness nourishes and creates. People ought to live in darkness.<br>
+
Desc: insect jelly deposits will be deposited from underground.
Impact: High<br>
+
Letter text: A giant insect colony underground has deposited some insect jelly.
Required precepts:<br>
+
Required Meme: Tunneler
- Lighting: Darklight preferred<br>
+
Required Faction: Insect
- Combat in darkness: Preferred
 
<br>
 
Unlocked roles:<br>
 
- Mining specialist
 
<br>
 
  
=== Tunneler ===
+
Label: nearby faction goodwill
Humans ought to live underground, and enjoy the succulent fruit of the depths.<br>
+
Desc: you will gain goodwill from the nearest faction base.
Impact: High<br>
+
Letter text: You gained {AMOUNT} goodwill with {FACTION_name}.
Required precepts:<br>
 
- Fungus: Preferred<br>
 
- Insect meat: Loved<br>
 
- Small spaces: Don't care
 
<br>
 
Disables precepts:<br>
 
- Mining: Prohibited<br>
 
- Mining: Horrible<br>
 
- Mining: Disapproved
 
<br>
 
Unlocked roles:<br>
 
- Mining specialist
 
<br>
 
New buildables<br>
 
- Fungal gravel
 
<br>
 
Start with research:<br>
 
- Stonecutting
 
Agreeing traits:<br>
 
- Undergrounder
 
<br>
 
  
=== Tree connection ===
+
Label: random recruit
Trees are the essence of life, and we must be near them.<br>
+
Desc: 50% chance of random recruit of the same ideoligion joining your colony.
Impact: High<br>
+
Letter text: A wanderer has arrived and wants to join your colony.
Required precepts:<br>
+
Note: Cannot trigger from funerals
- Trees: Desired
 
<br>
 
Unlocked roles:<br>
 
- Plants specialist
 
<br>
 
Start with research:<br>
 
- Tree sowing
 
<br>
 
  
=== Individualist ===
+
Label: discover ancient complex
A community's role is to serve each individual.<br>
+
Desc: you will discover the location of an ancient complex nearby.
Impact: Low<br>
+
Letter text: You've discovered the location of an ancient complex.
Disables precepts:<br>
 
- Slavery: Honorable
 
<br>
 
Unlocked rituals:<br>
 
- Symbol burning
 
<br>
 
  
=== Collectivist ===
 
A person's role is to serve the community.<br>
 
Impact: Low<br>
 
Required precepts:<br>
 
- Work drive: Tripled
 
<br>
 
Chance to have precept:
 
- Visage mask: Relaxed
 
<br>
 
Disables precepts:<br>
 
- Marriage name: Keep names
 
<br>
 
Unlocked rituals:<br>
 
- Symbol burning
 
<br>
 
  
  
=== Supremacist ===
 
Our people should dominate all others.<br>
 
Impact: Low<br>
 
Requires one of precepts:<br>
 
- Slavery: Acceptable<br>
 
- Slavery: Honorable
 
<br>
 
Requires one of precepts:<br>
 
- Execution: Required<br>
 
- Execution: Respected if guilty<br>
 
- Execution: Don't care
 
<br>
 
Disables 4 precepts:<br>
 
-
 
<br>
 
Unlocked roles:<br>
 
- Shooting specialist<br>
 
- Melee specialist
 
<br>
 
Unlocked rituals:<br>
 
- Symbol burning
 
<br>
 
  
=== Loyalist ===
 
We stand for our own before others.<br>
 
Impact: Low<br>
 
Unlocked rituals:<br>
 
- Symbol burning
 
<br>
 
  
=== Guilty ===
+
== Precepts ==
Our people carry guilt from ages past. Others are more worthy.<br>
+
Required: Male clothing, Execution, Diversity of thought, Female clothing, Organ use, Cannibalism, Blindness, Corpses, Fungus, Insect meat, Physical love, Eating nutrient paste, Research, Scarification, Skullspike, Slavery, Women's spouses, Men's spouses, Marriage name
Impact: Low<br>
+
Diversity of thought - Intense(m) , Moderate, Mild, Neutral, Appreciated, (meme;individualist: Highly appreciated, Exalted(m))
Required precepts:<br>
+
Execution - Always abhorent, Always horrible, Horrible if innocent, Don't care, Respected if guilty, Required(m)
- Pain: Idealized
+
Male clothing - Fully nude(h); Pants at most(h); No rules; Pants; Pants and shirt; Pants, shirt, and hat(m); Totally covered(h)
<br>
+
Fungus - Despised, (meme;tunneler: Preferred)
Requires one of precepts:<br>
+
Eating nutrient paste - Disgusting (meme;transhumanist: Dont[sic] mind)
- Charity: Essential<br>
+
Skullspike - Disapproved, Desired
- Charity: Important<br>
+
Marriage name - Random, Keep names, Always man's, Always woman's, Usually man's, Usually woman's
- Charity: Worthwhile
+
Slavery - Abhorrent, Horrible, Disapproved, Acceptable, Honorable(h)
<br>
+
Organ use - Totally abhorrent(m), No harvest or sell, No harvest, Acceptable
Disables 4 precepts:<br>
+
Blindness - Horrible, (meme;blindsight: Respected(m), Elevated(h), Sublime(h))
-  
+
Insect meat - Despised, (meme;tunneler: Loved(m))
<br>
+
Research - Not allowed(h), Extremely slow(h), Very slow(h), Slow(m), Normal, Fast, Very fast(m)
Unlocked rituals:<br>
+
Women's spouses - One only, Two or fewer(m), Three or fewer(m), Four or fewer(m), Unlimited(m)
- Symbol burning
+
Female clothing - Fully nude(h); Pants at most(h); No rules; Pants; Pants and shirt; Pants, shirt, and hat(m); Totally covered(h)
<br>
+
Cannibalism - Abhorrent, Horrible, Disapproved, Acceptable, Preferred(m), (meme;cannibal: Required (strong)(h), Required (ravenous)(h))
Unlocked craftables:<br>
+
Corpses - Ugly, (meme;Pain is virtue, cannibal, supremacist, raider: Don't care)
- Torture crown
+
Physical love - Prohibited(h), Horrible(h), Spouse only (strict), Spouse only (moderate), Spouse only (mild), Free, Free and approved(m)
<br>
+
Scarification - Horrible, Minor(m), Heavy(h), Extreme(h)
 +
Men's spouses - One only, Two or fewer(m), Three or fewer(m), Four or fewer(m), Unlimited(m)
  
=== Male supremacy ===
+
Prohibited, Abhorrent, Horrible, Disapproved, Acceptable, Approved, Preferred, Required
Men are the superior gender and should rule.<br>
 
Impact: Medium<br>
 
Chance to have precept:
 
- Burka: Relaxed<br>
 
- Veil: Strong
 
<br>
 
Agreeing traits:<br>
 
- Misogynist
 
<br>
 
  
=== Female supremacy ===
+
Slaughtering animals - Prohibited, Horrible, Disapproved
Women are the superior gender and should rule.<br>
+
Apostasy - Abhorrent, Horrible, Disapproved
Impact: Medium<br>
+
Autonomous weapons - Prohibited, Horrible, Disapproved
Chance to have precept:
+
Body modification - Abhorrent, Disapproved, Approved
- Burka: Relaxed<br>
+
Charity - Worthwhile, Important(m), Essential(h)
- Veil: Strong
+
Drug use - Prohibited(h), Medical only, Medical or social only
<br>
+
Killing innocent animals - Abhorrent, Horrible, Disapproved
Agreeing traits:<br>
+
Lighting - Darklight preferred
- Misandrist
+
Combat in darkness - Preferred
<br>
+
Meat eating - Abhorrent(h), Horrible(h), Disapproved(m), Mildly required(m), Seriously required(h), Strictly required(h)
 +
Mining - Prohibited(h), Horrible(h), Disapproved(m)
 +
Raiding - Respected(h), Required(h)
 +
Cutting trees - Prohibited(h), Horrible(h), Disapproved(m)
 +
Trees - Desired
 +
Animal connection: Strong (meme;Animal personhood)
 +
Blind psysense: Strong (meme;Blindsight)
 +
Bonding: Disapproved (meme;Human primacy)
 +
Comfort: Ignored (meme;Pain is virtue)
 +
Slab bed: Preferred (meme;Pain is virtue)
 +
Drug use: Essential (meme;High life)
 +
Mining yield: High (meme;Tunneler)
 +
Pain: Idealized (meme;Pain is virtue, Guilty)
 +
Proselytizing: Occasional, Sometimes, Frequent (meme;Proselytizer)
 +
Ranching: Central (meme;Rancher)
 +
Small spaces: Don't care (meme;Tunneler)
 +
Sleep accelerator: Preferred (meme;Transhumanist)
 +
Neural supercharge: Preferred (meme;Transhumanist)
 +
Biosculpting: Accelerated (meme;Transhumanist), Despised (meme;Flesh purity)
 +
Age reversal: Demanded (meme;Transhumanist)
 +
Gauranlen connection: Strong (meme;Tree connection)
 +
Work drive: Tripled (meme;Collectivist)
  
=== Template ===
+
== Ideology Thoughts ==
Desc<br>
+
=== Thoughts Memory Misc ===
Impact: <br>
+
{| {{STDT| sortable c_12 text-center}}
Required precepts:<br>
+
! Thought !! Caption !! Mood Effect !! Expiration time (days) !! Stack Limit !! Stacking Multiplier
-  
+
|-
<br>
+
! [[Mood#Was enslaved| Was enslaved]]
Requires one of precepts:<br>
+
| They kept me as a slave. They forced me to suffer! || -6 || 12 || 1 || N/A
-  
+
|-
<br>
+
! [[Mood#Shared room with slave| Shared room with slave]]
Chance to have precept:
+
| I had to sleep in the same room as a slave. || -3 || 1 || 1 || N/A
-  
+
|-
<br>
+
! [[Mood#Gauranlen death| Gauranlen deatch]]
Disables # precepts:<br>
+
| My tree... its calming presence became pure pain, then went silent. Its suffering echoes in my mind... || -15 || 10 || N/A || N/A
-  
+
|}
<br>
 
Unlocked roles:<br>
 
-  
 
<br>
 
New buildables<br>
 
-
 
<br>
 
Unlocked rituals:<br>
 
-
 
<br>
 
Required rituals:<br>
 
-
 
<br>
 
Unlocked craftables:<br>
 
-
 
<br>
 
Agreeing traits:<br>
 
-
 
<br>
 
Styles:<br>
 
-
 
<br>
 
Conflicting traits:<br>
 
-  
 
<br>
 
  
---
 
  
Notes:
+
== Notes ==
 
Animal Economy stats is great place to start
 
Animal Economy stats is great place to start
 
'''All animals need their stats to be updated.'''
 
'''All animals need their stats to be updated.'''

Latest revision as of 02:26, 25 July 2021

Need to be updated[edit]

  • Insectoids have incorrect minimum handling skill but wildness stats are correct

Trying New Version of Animal Stats box[edit]

infobox main|animal|
|name = Cow
|image = Cow.png
|description = "A large domesticated ungulate, cows have been bred for millennia to produce huge amounts of milk, meat, and leather. They are exceptionally gentle creatures and will never seek revenge, no matter how many times they are harmed. Most of them are so adapted to farm life that they cannot survive in the wild."

Base Stats Pawn Stats Training Yields Lifecycle Offense/Defense
type = Animals

type2 = Farm
marketvalue = 300 livesin_aridshrubland = true or <omit>
livesin_borealforest = true or <omit>
livesin_desert = true or <omit>
livesin_extremedesert = true or <omit>
livesin_icesheet = true or <omit>
livesin_seaice = true or <omit>
livesin_temperateforest = true or <omit>
livesin_tropicalrainforest = true or <omit>
livesin_tundra = true or <omit>

bodysize = 2.4
healthscale = 1.5
massadult = 140
movespeed = 3.20
hungerrate = 0.535
diet = herbivorous
predator = true or <omit>
grassmaintain = 8.56 (automated?)
filthrate = 16
toxicsensitivity = 0.5
min comfortable temperature = -10
max comfortable temperature = 40

trainable = none
roaminterval = 2
blockedfences = 1 (Boolean)
nuzzleMtb =
manhunter = 0.0
manhuntertame = 0.0
wildness = 0.05

meatname = beef
meatyield = 336 (body size * 140 (plus post-process curve for animals under 1.0)
leathername = plainleather
leatheryield = 60 (body size * 40 (post-process curve)
milk = 14
milktime = 1
milkyear = 840 (milk x milktime x 60)
milkvalue = 1.90
milkvalueyear = $1596 (milkyear x milkvalue)
wool =
woolname =
sheartime =
woolyear =
woolvalue =
woolvalueyear =
eggsmin =
eggsmax =
eggs_avg =
eggtime =
eggs_unfertilized =
eggmarketvalue =
eggsyear =
eggsvalueyear =

lifespan = 22
gestation = 6.66
offspring = 1
maturityage = 0.33
meatperday = 16.8 (automated?)

attack1dmg = 8.8
attack1type = bite
attack1part = teeth
attack1cool = 2.6 (I don't know how to calculate ticks, this is cooldowntime in xml)
attack1stun =
attack2dmg = 7
attack2type = blunt
attack2part = head
attack2cool = 2.0
attack2stun =
attack3dmg = 8
attack3type = blunt/poke
attack3part = left hoof
attack3cool = 2
attack3stun =
attack4dmg = 8
attack4type = blunt/poke
attack4part = right hoof
attack4cool = 2.6
attack4stun =

Roles[edit]

Leader Moral guide Shooting specialist (Raider, Supremacist) Melee specialist (Raider, Supremacist) Research specialist (Transhumanist) Plants specialist (High life, Nature primacy, Tree connection) Production specialist (Human primacy) Mining specialist (Darkness, Tunneler) Animals specialist (Animal personhood, Rancher) Medical specialist (Flesh purity, Blindsight)

Rituals[edit]

Funeral (required; max 1) || Can start after event || A gathering that occurs around a believer's grave after they die and are buried. If the body is destroyed, an empty grave can be used. Slaves don't get funerals. Social festival || Any time, specific date || A celebratory gathering for your colonists to have fun. A leader will give an encouraging speech, then everyone will socialize for a while. Dance party Skylantern festival Christmas tree party Symbol burning Smokeleaf circle (Meme;High life, Structure;Hindu or Buddhist origin) Cannibal feast (meme;Cannibal) Blinding (meme;Blindsight) || - || A cutter will ritualistically blind a target. The audience will watch as the cutter gives a speech, cuts out both of the target's eyes, and says some closing words. The target will be left bleeding and need immediate medical care. Gladiator duel (meme;Pain is virtue, Cannibal, Supremacist, Raider) || - || A duel between prisoners or slaves. The organizer will give a speech to excite the crowd, then the duelists will fight until one of them falls or time runs out. If weapons are in the arena, the duelists will pick up and use them. Prisoner sacrifice (meme; Public execution || - || An executioner will publicly execute a prisoner. The executioner will give a short speech, execute the prisoner by cutting, and say some closing words. Spectating slaves will become afraid and intimidated, and colonists will feel exhilarated or disgusted depending on their beliefs. Tree connection || - || A connector will connect with a Gauranlen tree. The connector will touch the Gauranlen tree and speak to it, forming a permanent link. Others gather in a circle to watch and add force to the ritual. Scarification (meme; Pain is virtue; Nature primacy) ScarificationBad excluded || - || A ritualistic scarring where a cutter carves ideoligious symbols into a target. The audience will watch as the cutter gives a speech, performs the cutting, then says some finishing words.


Possible Outcomes[edit]

Label: farm animals wander in Desc: a group of farm animals will be attracted and join the colony. Letter text: Curious farm animals have wandered in, attracted by the commotion. Required Meme: Rancher, Animal personhood, Nature primacy

Label: gauranlen pod sprout Desc: a Gauranlen pod will sprout at a random location on the map, if it can. Letter text: A Gauranlen pod sprouted nearby. Required Meme: Tree connection, Nature primacy

Label: insect jelly Desc: insect jelly deposits will be deposited from underground. Letter text: A giant insect colony underground has deposited some insect jelly. Required Meme: Tunneler Required Faction: Insect

Label: nearby faction goodwill Desc: you will gain goodwill from the nearest faction base. Letter text: You gained {AMOUNT} goodwill with {FACTION_name}.

Label: random recruit Desc: 50% chance of random recruit of the same ideoligion joining your colony. Letter text: A wanderer has arrived and wants to join your colony. Note: Cannot trigger from funerals

Label: discover ancient complex Desc: you will discover the location of an ancient complex nearby. Letter text: You've discovered the location of an ancient complex.



Precepts[edit]

Required: Male clothing, Execution, Diversity of thought, Female clothing, Organ use, Cannibalism, Blindness, Corpses, Fungus, Insect meat, Physical love, Eating nutrient paste, Research, Scarification, Skullspike, Slavery, Women's spouses, Men's spouses, Marriage name Diversity of thought - Intense(m) , Moderate, Mild, Neutral, Appreciated, (meme;individualist: Highly appreciated, Exalted(m)) Execution - Always abhorent, Always horrible, Horrible if innocent, Don't care, Respected if guilty, Required(m) Male clothing - Fully nude(h); Pants at most(h); No rules; Pants; Pants and shirt; Pants, shirt, and hat(m); Totally covered(h) Fungus - Despised, (meme;tunneler: Preferred) Eating nutrient paste - Disgusting (meme;transhumanist: Dont[sic] mind) Skullspike - Disapproved, Desired Marriage name - Random, Keep names, Always man's, Always woman's, Usually man's, Usually woman's Slavery - Abhorrent, Horrible, Disapproved, Acceptable, Honorable(h) Organ use - Totally abhorrent(m), No harvest or sell, No harvest, Acceptable Blindness - Horrible, (meme;blindsight: Respected(m), Elevated(h), Sublime(h)) Insect meat - Despised, (meme;tunneler: Loved(m)) Research - Not allowed(h), Extremely slow(h), Very slow(h), Slow(m), Normal, Fast, Very fast(m) Women's spouses - One only, Two or fewer(m), Three or fewer(m), Four or fewer(m), Unlimited(m) Female clothing - Fully nude(h); Pants at most(h); No rules; Pants; Pants and shirt; Pants, shirt, and hat(m); Totally covered(h) Cannibalism - Abhorrent, Horrible, Disapproved, Acceptable, Preferred(m), (meme;cannibal: Required (strong)(h), Required (ravenous)(h)) Corpses - Ugly, (meme;Pain is virtue, cannibal, supremacist, raider: Don't care) Physical love - Prohibited(h), Horrible(h), Spouse only (strict), Spouse only (moderate), Spouse only (mild), Free, Free and approved(m) Scarification - Horrible, Minor(m), Heavy(h), Extreme(h) Men's spouses - One only, Two or fewer(m), Three or fewer(m), Four or fewer(m), Unlimited(m)

Prohibited, Abhorrent, Horrible, Disapproved, Acceptable, Approved, Preferred, Required

Slaughtering animals - Prohibited, Horrible, Disapproved Apostasy - Abhorrent, Horrible, Disapproved Autonomous weapons - Prohibited, Horrible, Disapproved Body modification - Abhorrent, Disapproved, Approved Charity - Worthwhile, Important(m), Essential(h) Drug use - Prohibited(h), Medical only, Medical or social only Killing innocent animals - Abhorrent, Horrible, Disapproved Lighting - Darklight preferred Combat in darkness - Preferred Meat eating - Abhorrent(h), Horrible(h), Disapproved(m), Mildly required(m), Seriously required(h), Strictly required(h) Mining - Prohibited(h), Horrible(h), Disapproved(m) Raiding - Respected(h), Required(h) Cutting trees - Prohibited(h), Horrible(h), Disapproved(m) Trees - Desired Animal connection: Strong (meme;Animal personhood) Blind psysense: Strong (meme;Blindsight) Bonding: Disapproved (meme;Human primacy) Comfort: Ignored (meme;Pain is virtue) Slab bed: Preferred (meme;Pain is virtue) Drug use: Essential (meme;High life) Mining yield: High (meme;Tunneler) Pain: Idealized (meme;Pain is virtue, Guilty) Proselytizing: Occasional, Sometimes, Frequent (meme;Proselytizer) Ranching: Central (meme;Rancher) Small spaces: Don't care (meme;Tunneler) Sleep accelerator: Preferred (meme;Transhumanist) Neural supercharge: Preferred (meme;Transhumanist) Biosculpting: Accelerated (meme;Transhumanist), Despised (meme;Flesh purity) Age reversal: Demanded (meme;Transhumanist) Gauranlen connection: Strong (meme;Tree connection) Work drive: Tripled (meme;Collectivist)

Ideology Thoughts[edit]

Thoughts Memory Misc[edit]

Thought Caption Mood Effect Expiration time (days) Stack Limit Stacking Multiplier
Was enslaved They kept me as a slave. They forced me to suffer! -6 12 1 N/A
Shared room with slave I had to sleep in the same room as a slave. -3 1 1 N/A
Gauranlen deatch My tree... its calming presence became pure pain, then went silent. Its suffering echoes in my mind... -15 10 N/A N/A


Notes[edit]

Animal Economy stats is great place to start All animals need their stats to be updated.

  • meat
  • gestation time
  • growth time
  • add toxic sensitivity
  • formula for filth rate is no longer needed
  • add blocked by fences
  • add roam interval
  • might need a single section on animal productivity in animal stats
  • page on comparing the egg layers/milkers/wool givers will need to be massively updated!

animal stats now list:

  • meat per day during growth
  • grass to maintain
  • eggs per year
  • egg nutrition per year
  • egg market value
  • egg value per year

Finished Defs[edit]

Ideology[edit]

ResearchProjectDefs? (find where other research projects might also hide)

Core[edit]

ThingDef_Plants:

  • Changes noticed: Nutrition changed
  • Done: Cave, Cultivated Decorative, Cultivated Farm
  • To-Do: Bases(?), Special, Wild arid/general/swamp/temperate/tropical