Editing Zipangu (Rice cultivation civilization) (A17-mod)
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== Food ([[Meals]])== | == Food ([[Meals]])== | ||
− | * | + | * Japonica rice grows in 4 days as opposed to vanilla rice which grows in 3 days. |
** The harvest yields "Inaho" (inedible) which must be threshed with the "Threshing machine" to separate "Momi" (food) from "Straw" (material). | ** The harvest yields "Inaho" (inedible) which must be threshed with the "Threshing machine" to separate "Momi" (food) from "Straw" (material). | ||
*** The Momi is Rice with shells and cannot be eaten yet. You will then need a "Rice stone slurry" to separate "Brown rice" (food) from "Outer hull" (various uses). | *** The Momi is Rice with shells and cannot be eaten yet. You will then need a "Rice stone slurry" to separate "Brown rice" (food) from "Outer hull" (various uses). | ||
**** Brown rice can be cooked with three different production benches: "Messtin", "Iron pot" and "Rice cooker". You can use the Messtin to produce: Natural salt, Rice syrup, simple meal and four other dishes that each have pair for white and brown rice, being: Gohan, TKG, Gyudon and Onigiri. | **** Brown rice can be cooked with three different production benches: "Messtin", "Iron pot" and "Rice cooker". You can use the Messtin to produce: Natural salt, Rice syrup, simple meal and four other dishes that each have pair for white and brown rice, being: Gohan, TKG, Gyudon and Onigiri. | ||
***** '''Natural salt:''' (requires nothing) Natural salt made by boiling water containing salt and evaporating moisture. One cooking session produces 10 units. (Market value: $10.00 / Mass: 0.03kg) | ***** '''Natural salt:''' (requires nothing) Natural salt made by boiling water containing salt and evaporating moisture. One cooking session produces 10 units. (Market value: $10.00 / Mass: 0.03kg) | ||
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***** '''Onigiris:''' (''Can be eating without a table'') (20 Rice + 1 salt) Rice balls with salty taste to be eaten anywhere. (Market value: $20.00 / Mass: 0.44% / Nutrition: 0.9) | ***** '''Onigiris:''' (''Can be eating without a table'') (20 Rice + 1 salt) Rice balls with salty taste to be eaten anywhere. (Market value: $20.00 / Mass: 0.44% / Nutrition: 0.9) | ||
***** '''Gyudon:''' (10 rice + 20 meat / req cooking: 4) A bowl of plenty of meat on rice. (Market value: $20.00 / Mass: 0.44kg / Nutrition: 1.2) | ***** '''Gyudon:''' (10 rice + 20 meat / req cooking: 4) A bowl of plenty of meat on rice. (Market value: $20.00 / Mass: 0.44kg / Nutrition: 1.2) | ||
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** '''Vinegar mochi:''' (2 Freeze mochi + 1 Vinegar) Mochi with vinegar and grated Japanese radish. Local cuisine in Kyushu area. (Market value: $30.00 / Mass: 0.44% / Nutrition: 0.5) | ** '''Vinegar mochi:''' (2 Freeze mochi + 1 Vinegar) Mochi with vinegar and grated Japanese radish. Local cuisine in Kyushu area. (Market value: $30.00 / Mass: 0.44% / Nutrition: 0.5) | ||
** '''Isobe mochi:''' | ** '''Isobe mochi:''' | ||
− | ** '''Gohei mochi:''' | + | ** '''Gohei mochi:''' |
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== Weaponry == | == Weaponry == | ||
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* '''Katana blade:''' It is a sword handed down in the East. Compared with [[Longsword]], it takes many time and effort to make it, but it has high power (damage:26) (cool down:3.00s). | * '''Katana blade:''' It is a sword handed down in the East. Compared with [[Longsword]], it takes many time and effort to make it, but it has high power (damage:26) (cool down:3.00s). | ||
* '''Throwing Kunai:''' (60 steel / crafting: 6) Throwing Kunai like survival knife. When you equip it you feel like a ninja and you can run fast. This Kunai is for throwing and can not attack melee. (Market value: $180.00 / Mass: 0.80kg / Accuracy (touch): 93% / Accuracy (short):76% / Accuracy (medium): 43% / Accuracy (long):23% / Ranged cool down: 1.66s / Damage: 14 / Warmup: 1.35s / Range: 24 / Move speed: +0.23c/s) | * '''Throwing Kunai:''' (60 steel / crafting: 6) Throwing Kunai like survival knife. When you equip it you feel like a ninja and you can run fast. This Kunai is for throwing and can not attack melee. (Market value: $180.00 / Mass: 0.80kg / Accuracy (touch): 93% / Accuracy (short):76% / Accuracy (medium): 43% / Accuracy (long):23% / Ranged cool down: 1.66s / Damage: 14 / Warmup: 1.35s / Range: 24 / Move speed: +0.23c/s) | ||
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=== Blacksmith artisan === | === Blacksmith artisan === | ||
− | * | + | * Jumonji spear: |
− | * | + | * Odochi blade: |
== Apparel == | == Apparel == | ||
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* '''Warazi shoes:''' (50 straw) Japanese traditional footwear made of straw. It fits the feet and makes movement comfortable. (Market value: $31.00 / Mass: 0.50kg / Covers: left foot, left little toe, left fourth toe, left middle toe, left second toe, left big toe, right foot, right little toe, right fourth toe, right middle toe, right second toe, right big toe. / Armor blunt: 5.0% / Armor sharp: 5.0% / Move speed: +0.23 c/s) | * '''Warazi shoes:''' (50 straw) Japanese traditional footwear made of straw. It fits the feet and makes movement comfortable. (Market value: $31.00 / Mass: 0.50kg / Covers: left foot, left little toe, left fourth toe, left middle toe, left second toe, left big toe, right foot, right little toe, right fourth toe, right middle toe, right second toe, right big toe. / Armor blunt: 5.0% / Armor sharp: 5.0% / Move speed: +0.23 c/s) | ||
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* '''Samuerai clothes:''' (100 fur) Clothing worn by the Samurai. Because Samurai spirit resides, you can get protection during the melee battle. (Market value: $270.00 / Mass: 0.5kg / Covers: Torso, left shoulder, left arm, right shoulder, right arm, left leg, right leg. / Armor blunt: 18% / Armor sharp: 9% / Insulation cold: -8C / Insulation heat: +8C / Melee dodge chance: 20% / Move speed: +0.23c/s / Melee hit chance: +20%) | * '''Samuerai clothes:''' (100 fur) Clothing worn by the Samurai. Because Samurai spirit resides, you can get protection during the melee battle. (Market value: $270.00 / Mass: 0.5kg / Covers: Torso, left shoulder, left arm, right shoulder, right arm, left leg, right leg. / Armor blunt: 18% / Armor sharp: 9% / Insulation cold: -8C / Insulation heat: +8C / Melee dodge chance: 20% / Move speed: +0.23c/s / Melee hit chance: +20%) | ||
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* '''Dogi:''' (75 fur) The clothes worn by the martial Taoists of Japan. The lightweight design makes this outfit very convenient and flexible for close combat. (Market value: / Mass: 0.50kg / Covers: Torso, left shoulder, left arm, right shoulder, right arm. / Armor blunt: 8.8% / Armor electric: 11.7% / Armor heat: 38.9%/ Armor sharp: 24.1%/ Insulation cold: -9.9C / Insulation heat: +2.5C / Move dodge chance: 10% / Move speed: +.010 c/s / Mental break shed hold: -5% / Melee hit chance: +10%) | * '''Dogi:''' (75 fur) The clothes worn by the martial Taoists of Japan. The lightweight design makes this outfit very convenient and flexible for close combat. (Market value: / Mass: 0.50kg / Covers: Torso, left shoulder, left arm, right shoulder, right arm. / Armor blunt: 8.8% / Armor electric: 11.7% / Armor heat: 38.9%/ Armor sharp: 24.1%/ Insulation cold: -9.9C / Insulation heat: +2.5C / Move dodge chance: 10% / Move speed: +.010 c/s / Mental break shed hold: -5% / Melee hit chance: +10%) | ||
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* '''Asigaru armor:''' (80 steel + 20 cloth + 10 wood) Armor that (Asigaru) soldier wears. Easy-to-move ingenuity has been given so that any situation can be dealt with. (Market value: $335.00 / Mass: 4.00kg / Covers: Torso, left shoulder, left arm, right shoulder, right arm, left leg, right leg. / Armor blunt: 33% / Armor heat: 11% / Armor sharp: 66% / Insulation cold: -10.5C / Insulation heat: +10.5C / Melee dodge chance: +10% / Move speed: +0.23 c/s / Melee hit chance: +10%) | * '''Asigaru armor:''' (80 steel + 20 cloth + 10 wood) Armor that (Asigaru) soldier wears. Easy-to-move ingenuity has been given so that any situation can be dealt with. (Market value: $335.00 / Mass: 4.00kg / Covers: Torso, left shoulder, left arm, right shoulder, right arm, left leg, right leg. / Armor blunt: 33% / Armor heat: 11% / Armor sharp: 66% / Insulation cold: -10.5C / Insulation heat: +10.5C / Melee dodge chance: +10% / Move speed: +0.23 c/s / Melee hit chance: +10%) | ||
− | * | + | * Jingasa helmet: |
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