Editing User:Hordes/Melee Comparison

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* '''Stab damage is concentrated on 1 part.''' Stabs are more likely than Cuts to destroy large body parts, like the head, heart, and torso. Though, below Masterwork quality or so, this is unlikely to matter.
 
* '''Stab damage is concentrated on 1 part.''' Stabs are more likely than Cuts to destroy large body parts, like the head, heart, and torso. Though, below Masterwork quality or so, this is unlikely to matter.
  
* '''Stab damage has the worst damage spread mechanics.''' If Stab damage destroys a finger, the finger is destroyed. If Blunt damage destroys a finger, the finger is destroyed ''and'' the arm is damaged too. If Cut damage would destroy the finger, there is a chance for cleave to proc, spreading damage to multiple parts.  
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* '''Stab damage has the worst damage spread mechanics.''' If Stab damage destroys a finger, the finger is destroyed. If Blunt damage destroys a finger, the finger is destroyed ''and'' the arm is damaged too. If Cut damage would destroy finger, there is a chance for cleave to proc, spreading damage to multiple parts.  
  
:Therefore, stab damage is more likely to "whiff", and damage can be wasted (especially at the highest of qualities). Note that stab damage can attack internal body parts if it overkills.
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:Therefore, stab damage is more likely to "whiff", and damage can be wasted (especially at the highest of qualities).
  
 
* '''Sharp weapons cause bleeding.''' Stab damage causes bleeding on hit. However, bleeding is unlikely to help the player; melee engagements are usually over long before combat penalties due to blood loss can kick in.
 
* '''Sharp weapons cause bleeding.''' Stab damage causes bleeding on hit. However, bleeding is unlikely to help the player; melee engagements are usually over long before combat penalties due to blood loss can kick in.

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