Editing Talk:Quality/Exact formula and numbers?/reply (4)

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Anyway, these figures are depressing: It's almost impossible to make a profit with buy->craft->sell on higher difficulties, unless you've got max crafting skill, high social skill, craft high value/material items, '''and''' use materials bought at low or very low price... crazy.
 
Anyway, these figures are depressing: It's almost impossible to make a profit with buy->craft->sell on higher difficulties, unless you've got max crafting skill, high social skill, craft high value/material items, '''and''' use materials bought at low or very low price... crazy.
 
```EDIT2```: Apparently, it's optimal to recraft until the most probable quality, and it gets a minor benefit of x0.02-x0.08. I pushed the table to the wiki page.
 

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