Editing Resources

Jump to navigation Jump to search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
<!--Top Nav Box-->
+
__NOTITLE__
{| align=center
 
| {{Resources_Nav}}
 
|}
 
----
 
<!-- End of Nav -->
 
__NOTOC__
 
 
{{TOCright}}
 
{{TOCright}}
 +
{{TNT|rewrite}}
  
Colonists in RimWorld use a variety of different '''resources'''. They fall into the following categories:
+
'''RimWorld''' makes use of a handful of different resources. Resources have to be hauled to the [[stockpile area]] in order to be used anywhere in your base.
* '''Food''' is used to survive. [[Herbivore|Herbivorous animals]] need [[plants]], while humans and [[omnivore|omnivorous animals]] eat plants and [[meat]] in various stages of processing.
 
* '''Materials''' are used to build [[structure]]s and other [[buildings]], craft [[sculptures|art]], [[weapons]] and [[apparel]]. Materials are split into five categories: [[Stony]], [[Metallic]], [[Woody]], [[Leathery]] and [[Fabric]]. Most materials can be obtained by mining, harvesting plants and shearing or butchering animals. Some fabrics can only be obtained through trading.
 
* '''Medical Items''' include medicine, used to treat wounds and perform operations, and artificial body parts used improve or replace missing parts.
 
* '''Crafted resources''' are made in the colony from simpler raw resources, but traders can still offer them too.
 
* '''Exotic Items''' can be traded for a large surplus in silver.
 
  
Certain resources in nearly every category are susceptible to [[deterioration]].
+
Current available resources are listed below.
 +
{{clr}}
  
The following is an overview over the individual items in each category.
+
=Resources=
 +
==Silver==
 +
{{icon|silver||64|left}}
 +
Silver is only used for '''[[trade|trading]]'''. You get it when you sell other resources, weapons or people as slaves, and you can spend silver to buy other resources, '''[[weapons]]''' and slaves to become new colonists.
  
== Food ==
+
There is no maximum limit to the amount of silver, but '''[[trade|traders]]''' always have a limited budget.
{{Main|Food}}
+
{{clr}}
  
{| {{STDT|c_24}}
+
==Metal==
|-
+
{{icon|metal||64|left}}  
| colspan = '2' |
+
Metal is the only construction resource needed to build '''[[structure|structures]]''', '''[[buildings|buildings]]''' and '''[[furniture|furniture]]'''. It is extracted from mining [[mineral tiles]] and unlike raw food, doesn't need any refining process to be used once it has been hauled to the [[stockpile area]].
|-
 
! style = 'width: 33%' | [[Meals]]
 
! style = 'width: 67%' | [[Raw food]]
 
|- style = 'vertical-align: top'
 
| {{List| Meal            |sort = Market Value Base |item = Ask/Line}}
 
| {{List| Raw Food        |sort = Market Value Base |item = Ask/Line |columns = 2}}
 
|}
 
  
== Plant matter ==
+
Metal can be '''[[trade|traded]]'''.
{{Main|Plant matter}}
+
{{clr}}
  
{| {{STDT|c_24}}
+
==Stone==
|-
+
{{icon|stone||64|left}}
|
+
{{clr}}
|-
+
Stone is produced from rock rubble that is crafted on a stonecutter's table. Right click the table, click 'Bills' and use the + and - buttons to set how many times you want stone blocks to be crafted. You must have a colonist selected to perform 'crafting' in the Overview menu.
! [[Plant matter]]
 
|- style = 'vertical-align: top'
 
| rowspan = '1' | {{List| Plant Matter    |sort = Market Value Base |item = Ask/Line |columns = 2}}
 
|}
 
  
== Materials ==
+
=Food=
{{Main|Materials}}
+
==Raw==
 +
Raw food is used by colonists to survive, either directly when starving, or via the '''[[nutrient paste dispenser]]''' when available to eat meals. Raw food is extracted from plants, either '''[[Plants|wild plants]]''' when there no growing going on, '''[[potato plant|potato plants]]''' grown in the '''[[growing zone]]''', or '''[[accele-potato plant|accele-potato plants]]''' grown on a '''[[hydroponics table]]'''.
  
{| {{STDT|c_09}}
+
Only Potatoes can be [[trade|traded]], other types of raw food can't be '''[[trade|traded]]'''. <!--Confirmed by Sebbes333-->
|-
 
| colspan = '2' |
 
|-
 
! style = 'width: 33%' | Woody
 
! style = 'width: 67%' | [[Leathery]]
 
|- style = 'vertical-align: top'
 
| rowspan = '1' | {{List| Lumber          |sort = Market Value Base |item = Ask/Line}}
 
| rowspan = '3' | {{List| Leather          |sort = Market Value Base |item = Ask/Line |columns = 2}}
 
|-
 
! [[Stony]]
 
|- style = 'vertical-align: top'
 
| rowspan = '1' | {{List| Stone            |sort = Market Value Base |item = Ask/Line}}
 
|-
 
! [[Metallic]]
 
! [[Fabric]]
 
|- style = 'vertical-align: top'
 
| rowspan = '1' | {{List| Metal            |sort = Market Value Base |item = Ask/Line}}
 
| rowspan = '1' | {{List| Fabric          |sort = Market Value Base |item = Ask/Line |columns = 2}}
 
|-
 
|}
 
  
== Medical Items ==
+
[[File:Food Icon.png|link=|alt=Potatoes]] [[Meals | Potatoes]]
{{Main|Medical Items}}
+
[[File:AgaveFruit.png|link=|alt=Agave fruits]] [[Meals | Agave fruit]]
 +
[[File:Berries.png|link=|alt=Berries]] [[Meals | Berries]]
 +
[[File:MeatBig.png|link=|alt=Muffalo meat]] [[Meals | Muffalo meat]]
 +
[[File:MeatSmall.png|link=|alt=Boomrat meat]] [[Meals | Boomrat meat]]
 +
[[File:MeatSmall.png|link=|alt=Squirell meat]] [[Meals | Squirell meat]]
 +
[[File:MeatHuman.png|link=|alt=Human meat]] [[Human meat]]
 +
{{clr}}
  
{| {{STDT|c_23}}
+
==Meal==
|-
+
"Created cook stove and three meal types to cook. Advanced meal types require multiple ingredients but have better psychological and nutritive effects".<ref>Source: [[Version/0.2.363|Changelog: 0.2.363, Place: "3 Additions"/point 6]]</ref>
| colspan = '2' |
 
|-
 
! style = 'width: 33%' | [[Medicine]]
 
! style = 'width: 67%' | [[Body Parts]]
 
|- style = 'vertical-align: top'
 
| rowspan = '1' | {{List| Medicine        |sort = Market Value Base |item = Ask/Line}}
 
| rowspan = '1' | {{List| Body Part        |sort = Market Value Base |item = Ask/Line |columns = 3}}
 
|}
 
  
== Crafted resources ==
+
[[File:NutrientPaste.png|64px]] [[Nutrient paste meal]]
{{Main|Crafted resources}}
+
[[File:Simple.png|64px]] [[Simple meal]]
 +
[[File:Fine.png|64px]] [[Fine meal]]
 +
[[File:Lavish.png|64px]] [[Lavish meal]]
 +
{{clr}}
  
{| {{STDT|c_22}} style='width: 33%; display: table'
+
=Not yet used=
|-
+
==Uranium==
| colspan = '1' |
+
[[File:Uranium Icon.png|left]] ''Supposed to be used in reactors''.
|-
 
! style = 'width: 100%' | [[Crafted resources]]
 
|- style = 'vertical-align: top'
 
| rowspan = '1' |  {{List| Crafted resource |sort = Market Value Base |item = Ask/Line}}
 
|}
 
  
== Exotic Items ==
+
Uranium can only be '''[[trade|traded]]''' for profit.
{{Main|Exotic Items}}
+
{{clr}}
  
{| {{STDT|c_11}} style='width: 33%'
+
==Medikits==
|-
+
[[File:Medicine Icon.png|left]] ''Supposed to be used to heal colonists''.
| colspan = '1' |
 
|-
 
! style = 'width: 100%' | [[Exotic Items]]
 
|- style = 'vertical-align: top'
 
| rowspan = '1' | {{List|Exotic Item      |sort = Market Value Base |item = Ask/Line}}
 
|}
 
  
[[Category:Items]]
+
Medikits can only be '''[[trade|traded]]''' for profit.
 +
{{clr}}
 +
 
 +
==Shells==
 +
[[File:Shell Icon.png|left]] ''Supposed to be fired by cannons''.
 +
 
 +
Shells can only be '''[[trade|traded]]''' for profit.
 +
{{clr}}
 +
 
 +
==Missiles==
 +
[[File:Missile Icon.png|left]] ''Supposed to be fired by missile launchers''.
 +
 
 +
Missiles can only be '''[[trade|traded]]''' for profit.
 +
{{clr}}
 +
 
 +
 
 +
 
 +
=Notes=
 +
<references />
 +
[[Category:Resources]]

Please note that all contributions to RimWorld Wiki are considered to be released under the CC BY-SA 3.0 (see RimWorld Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

This page is a member of 1 hidden category: