Editing Melee Dodge Chance
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== Base score == | == Base score == | ||
First, a base score, which we'll call M, is computed by adding up Melee skill and a few other modifiers: | First, a base score, which we'll call M, is computed by adding up Melee skill and a few other modifiers: | ||
− | * [[Skill::Melee| ]][[Skills#Melee|Melee]]: skill level (0 to 20) | + | * {[[Skill::Melee| ]][[Skills#Melee|Melee]]: skill level (0 to 20) |
* [[Moving]]: [[Moving Importance::18|1800%]] importance. [[Moving Limit::-|No]] Max. | * [[Moving]]: [[Moving Importance::18|1800%]] importance. [[Moving Limit::-|No]] Max. | ||
** For example, each [[bionic leg]] gives +12.5% or +0.125 Moving, which at 18x yields +2.25. | ** For example, each [[bionic leg]] gives +12.5% or +0.125 Moving, which at 18x yields +2.25. |