Editing Market Value
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{{Stat | {{Stat | ||
| round to five over = 200 | | round to five over = 200 | ||
| to string style = FloatTwo | | to string style = FloatTwo | ||
− | | description = The market value of an object. The actual trade price will be | + | | description = The market value of an object. The actual trade price will be further modified by relationship status, negotiation skill and [[Sell Price Multiplier]]. |
}} | }} | ||
− | + | An item's market value is determined using the following formula: | |
− | <big>''M'' = (''I'' + ''W'' × 0. | + | <big>''M'' = (''I'' + ''W'' × 0.216) × ''Q'' × ''H''</big> |
where | where | ||
* ''I'' = combined market value of all ingredients | * ''I'' = combined market value of all ingredients | ||
− | * ''W'' = work | + | * ''W'' = work to make the item as displayed in the item information window; the game gives this value as in-game seconds at normal speed (60 game ticks per second) |
− | * ''Q'' = quality multiplier | + | * ''Q'' = quality multiplier (see [[quality]]) |
− | * ''H'' = health multiplier | + | * ''H'' = health multiplier (only applies if the item has degraded past a certain point) |
− | Items with a market value of above 200 will have their market value rounded to be divisible by 5, with a remainder of 2.5 being rounded down. | + | Items with a market value of above 200 will have their market value rounded to be divisible by 5, with a remainder of 2.5 being rounded down. |
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