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{{Royalty}} | {{Royalty}} | ||
+ | {{Stub}} | ||
+ | [[File:Empire map marker.png|frameless|right|Empire Icon]] | ||
− | + | The '''Empire''' is a [[faction]] added by the [[Royalty DLC]], with a variety of unique mechanics. | |
− | The '''Empire''' is | ||
They can have a randomized name with a Greek theme, though the description will contain "Empire". | They can have a randomized name with a Greek theme, though the description will contain "Empire". | ||
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You can choose to join the Empire promoting your pawns with Nobility ranks and being rewarded with things such as the powerful [[Psycasts]], [[Monosword]]s, or [[Cataphract armor]]; Alternatively you can fight them and loot the same things. | You can choose to join the Empire promoting your pawns with Nobility ranks and being rewarded with things such as the powerful [[Psycasts]], [[Monosword]]s, or [[Cataphract armor]]; Alternatively you can fight them and loot the same things. | ||
− | Empire caravans, trade ships and settlements can only be traded with by a pawn that holds the [[title]] of knight/dame or higher. This pawn must be the one to initiate the trade and must be present in any caravan parties. | + | Empire caravans, trade ships and settlements can only be traded with by a pawn that holds the [[title]] of knight/dame or higher. This pawn must be in any be the one to initiate the trade and must be present in any caravan parties. |
== Lore == | == Lore == | ||
− | + | <blockquote><small>"An ultratech refugee society from another planet, organized along feudal lines. They lived for thousands of years in a stable multi-planet empire with a strict caste system, an intricate code of warrior ethics, and enforced cultural stasis. Invaded by powerful outsiders, they fled. Despite losing almost all of their people, their fleet and technology still make them powerful. They will refuse to trade with anyone who lacks the appropriate royal title." - '''In-game description'''</small></blockquote> | |
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− | The Empire are the remnants of a technologically advanced interstellar empire, or of one section of it, | + | The Empire are the remnants of a technologically advanced interstellar empire, or of one section of it, that have fled from invaders. They are organized in a feudal hierarchy nominally headed by a far-off Emperor, however, due to the lack of Faster-than-light travel, much of true day to day power is held by the Stellarchs who have dominion over their entire star system. |
Various facts about the Empire can be gleaned from Imperial [[Backstories]], namely: | Various facts about the Empire can be gleaned from Imperial [[Backstories]], namely: | ||
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* They fielded a developed military and, unlike most Glitterworlds, it saw combat, possibly routinely but definitely within the last generation. This combat included both planetary combat, involving infantry and aircraft, and space-borne ship-to-ship combat. | * They fielded a developed military and, unlike most Glitterworlds, it saw combat, possibly routinely but definitely within the last generation. This combat included both planetary combat, involving infantry and aircraft, and space-borne ship-to-ship combat. | ||
* Noble titles are primarily hereditary, and at least some families practiced primogeniture. Those that did apparently practiced absolute, rather than male-preference, primogeniture. | * Noble titles are primarily hereditary, and at least some families practiced primogeniture. Those that did apparently practiced absolute, rather than male-preference, primogeniture. | ||
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=== Names=== | === Names=== | ||
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*The ''[Color] [Empire]'' | *The ''[Color] [Empire]'' | ||
− | Where ''[ | + | Where ''[Empire]'', ''[ofThing]'' and ''[Color]'' are replaced by the following: |
{| {{STDT| c_02 text-center}} | {| {{STDT| c_02 text-center}} | ||
! Part | ! Part | ||
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| Imperium | | Imperium | ||
| Dominion | | Dominion | ||
− | | Sovereignty | + | | Sovereignty |
| | | | ||
| | | | ||
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| Eternity | | Eternity | ||
| the Spirit | | the Spirit | ||
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|} | |} | ||
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== Pawns == | == Pawns == | ||
− | {{ | + | {| {{STDT| c_01 text-center}} |
− | Empire | + | ! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Weapon Budget !! Available Weapons !! Age Range !! Additional Info |
− | {{ | + | |- |
+ | ! Imperial Citizen | ||
+ | | [[File:2 Empire Lodger.jpg|60px]] || | 30 || | 100 || | ? || | 200-1000 || | ? || | {{Tag List|weaponTags|SpacerGun|Bladelink}} || | Up to 65 || | Never has Nudist trait. Will always be a noble between Freeholder and Knight. Will only rarely spawn with a weapon - additionally they will only ever spawn with a gun when also spawning with a military [[Backstory]], and will only ever spawn with a [[persona weapon]] when spawning also as a [[Titles|Knight or Dame]]. | ||
+ | |- | ||
+ | ! Imperial Trader | ||
+ | | [[File:3 Empire Trader.jpg|60px]] || | 40 || | ?|| | ? || | 1250-2500 || | 1100-3500 || | {{Tag List|weaponTags|SimpleGun}} || | Up to 65 || | Will always be a noble of at least Freeholder rank. Always spawns with either a [[Beret]], [[Top hat]] (Males only) or [[Ladies hat]] (females only). May spawn with implants. | ||
+ | |- | ||
+ | ! Laborer | ||
+ | | [[File:1 Empire Laborer.jpg|60px]] || | 30 || | 100 || | ? || | 200-1000 || | ? || |?|| | Up to 50 || | Is never incapable of Dumb Labor, Skilled Labor, Cleaning, Hauling, Mining and Firefighting. Never has Nudist trait. | ||
+ | |- | ||
+ | ! Trooper | ||
+ | | [[File:9 Empire Trooper.jpg|60px]] || | 60 || | 70-230 || | ? || | 5000-8000 || 1100-2500 || | {{Tag List|weaponTags|IndustrialGunAdvanced}} || | Up to 55 || | Always has a [[Flak jacket]], [[Flak vest]], [[Flak pants]] and implanted [[Death acidifier]]. Has a 25% chance to have a [[Gunlink]]. Can spawn with implants. Never has Brawler or Body Purist trait. Always has [[Skills#Shooting|Shooting skill]] between 4 and 10. | ||
+ | |- | ||
+ | ! Janissary | ||
+ | | [[File:6 Empire Janissary.jpg|60px]] || | 100 || | 70-230 || | ? || | 6000-9000|| | 1550-2700 || | {{Tag List|weaponTags|IndustrialGunAdvanced|SpacerGun|SniperRifle}} || | Up to ? || | Always has Black [[Recon armor]], an implanted [[Death acidifier]] and either a Black [[Recon helmet]] (80% chance) or [[Gunlink]] (20% chance). Can spawn with implants. Never has Brawler or Body Purist trait. Always has [[Skills#Shooting|Shooting skill]] between 6 and 10. | ||
+ | |- | ||
+ | ! Champion | ||
+ | | [[File:5 Empire Champion.jpg|60px]] || | 100 || | 70-230 || | ? || | 1100-2500 || | 1250-2500 || | {{Tag List|weaponTags|MedievalMeleeDecent|UltratechMelee}}|| | Up to 40 || | Always has [[Plate armor]] and a [[Shield belt]]. Can spawn with implants. Never has Body Purist trait. Always has a [[Skills#Melee|Melee skill]] between 8 and 13. | ||
+ | |- | ||
+ | ! Cataphract | ||
+ | | [[File:4 Empire Cataphract.jpg|60px]] || | 150 || | 70-230 || | ? || | 7000-10000 || | 1250-2500 || | {{Tag List|weaponTags|GunHeavy|SpacerGun}} || | Up to 40 || | Always has a white [[Cataphract helmet]], implanted [[Death acidifier]] and [[Armorskin gland]], and either a white [[Cataphract armor]] (80% chance) or a [[Gunlink]] (20% chance). Has a small chance to be Yeoman, but if not, will always be a Freeholder. Never has Brawler or Body Purist [[traits]]. Always has a [[Skills#Shooting|Shooting skill]] between 8 and 12. | ||
+ | |- | ||
+ | ! Stellic Warden | ||
+ | | [[File:7 Empire Stellic Guard Melee.jpg|60px]] || | 175|| | 100 || | Excellent || | 7000-10000 || | 3000-3500 || | {{Tag List|weaponTags|Bladelink}} || | Up to 40 || | Always has a Black [[Prestige cataphract helmet]], Red [[Prestige cataphract armor]] and clothes, [[Shield belt]], and implanted [[Death acidifier]], [[Stoneskin gland]], and 2x [[Bionic eye]]s. Will always be a Knight (Males) or Dame (Females). Never has Body Purist, Wimp or Nudist [[traits]]. Always has a [[Skills#Melee|Melee skill]] between 11 and 16. Can never spawn with a [[Mindscrew]] | ||
+ | |- | ||
+ | ! Stellic Defender | ||
+ | | [[File:8 Empire Stellic Guard Ranged.jpg|60px]] || | 175|| | 100 || | Excellent || | 7000-10000 || | 3000-3500 || | {{Tag List|weaponTags|SpacerGun}} || | Up to 40 || | Always has a Black [[Prestige cataphract helmet]], Red [[Prestige cataphract armor]] and clothes, and implanted [[Death acidifier]], [[Stoneskin gland]], and 2x [[Bionic eye]]s. Will always be a noble between Freeholder and Knight. Never has Body Purist, Brawler, Wimp or Nudist [[traits]]. Always has a [[Skills#Shooting|Shooting skill]] between 11 and 16. Can never spawn with a [[Mindscrew]] | ||
+ | |- | ||
+ | ! Bestower | ||
+ | | [[File:10 Empire Bestower.jpg|60px]] || | 150 || | ? || | Excellent || | 1000~1500 || | 99999 || | {{Tag List|weaponTags|EltexStaff}}|| | Up to 50 || | Always has a Red [[Hood]], red [[Prestige robe]] and red clothes. Never has Body Purist or Nudist traits. Is never incapable of Violence. | ||
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== Faction bases == | == Faction bases == | ||
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* A throne room with [[Fine stone tile|fine]] [[Fine carpet|flooring]], a [[meditation throne]] and potentially other accoutrements such as [[drape]]s and [[brazier]]s. | * A throne room with [[Fine stone tile|fine]] [[Fine carpet|flooring]], a [[meditation throne]] and potentially other accoutrements such as [[drape]]s and [[brazier]]s. | ||
− | The base is usually defended by a force approximating the following: | + | The base is usually defended by the a force approximating the following: |
* 5x Troopers | * 5x Troopers | ||
* 3x-4x Janissaries | * 3x-4x Janissaries | ||
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== Royal Tribute Collector == | == Royal Tribute Collector == | ||
− | + | If you are not enemies with the Empire, Royal Tribute Collectors will visit your base approximately twice a year. They accept [[gold]] and [[Prisoner|prisoners]] in exchange for [[Titles|Honor]]. The pawn who initiates the trade receives the [[Titles|Honor]]. | |
− | If you are not | + | |
+ | [[gold|Gold's]] exchange rate (listed in the trade window) is .02 and is not affected by social skill. The Royal Favor earned rounds up when greater than .5, so players can take advantage of the rounding to maximize Royal Favor for [[gold]]: | ||
+ | |||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | ! Gold !! Royal Favor | ||
+ | |- | ||
+ | | 26 || 1 | ||
+ | |- | ||
+ | | 75 || 2 | ||
+ | |- | ||
+ | | 126 || 3 | ||
+ | |- | ||
+ | | 175 || 4 | ||
+ | |} | ||
+ | |||
+ | Exchanging 26 [[gold]] twice (52 total) will result in 2 [[Titles|Honor]], saving 23 [[gold]] compared with trading 75 at once. The rounding may change in future bug fixes, as this gets around the intended exchange rate. | ||
− | + | [[Prisoner|Prisoners]] generate 4 [[Titles|Honor]] - factors such as bionic body parts, etc, do not appear to affect the trade value. Prisoners do not need to be at full health in order to exchange, but they must be healthy enough to walk. You can see the Royal favor value listed under View Information for prisoners. You will receive the normal mood and social penalties from selling prisoners to slavers. | |
− | == Version | + | == Version History == |
− | * | + | * Royalty Release - Added |
− | * | + | * 1.2 - Empire soldiers now have more distinctive haircuts. Empire is no longer enemy with civil NPC factions. Warning added if players call Empire military aid when there are enemies on the map that the aid won't fight. All [[Empire]] pawns have at least the title of Freeholder. Bestowers and Bestowal Ceremony added to [[Titles]] mechanics. |
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* [[Version/1.2.2753|1.2.2753]] - Bestower is no longer required to have archotech eyes. | * [[Version/1.2.2753|1.2.2753]] - Bestower is no longer required to have archotech eyes. | ||
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== See Also == | == See Also == | ||
*[[Titles]] | *[[Titles]] | ||
− | {{nav|factions | + | {{nav|factions}} |
[[Category: Royalty]] | [[Category: Royalty]] | ||
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