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You will need sufficient mid-long range firepower to take down tribal archers from a distance, for getting close to them in order to fire your guns is pretty much suicide. Long-ranged weapons beyond 32 tiles can effectively hit archers at maximum range, matching or outranging them.
 
You will need sufficient mid-long range firepower to take down tribal archers from a distance, for getting close to them in order to fire your guns is pretty much suicide. Long-ranged weapons beyond 32 tiles can effectively hit archers at maximum range, matching or outranging them.
  
Close-mid ranged weapons with high stopping power are good for taking down tribespeople that come too close to your defenders, but they alone cannot defeat tribals effectively just by staying in static cover.
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Close-mid ranged weapons with high stopping power are good for taking down tribespeople that come too close to your defenders.
  
Crowd control helps greatly in defeating tribal raids.  
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Crowd control is an important aspect in defeating tribal raids.  
  
 
*The [[Minigun]] is extremely effective as it can easily mow down the densely packed groups of tribal invaders.
 
*The [[Minigun]] is extremely effective as it can easily mow down the densely packed groups of tribal invaders.
*All explosive weapons are devastating on tribals.
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*Rocket launchers are devastating on crowds. A single hit can easily kill or cripple the unprotected tribals.
**Rocket launchers deal heavy damage while being reasonably accurate.
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*Explosive mortars, while inaccurate, can easily destroy a sizable group of tribals at once if they hit.
**[[High-explosive shell]]s can pulverize a sizable group of tribals at once if they manage to hit.
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*Grenades can take out archers hiding behind cover, though you have to risk a colonist or two in order to get close enough to throw them.
**Grenades are less effective as you have to risk a colonist or two in order to get in range.
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*Incendiary weapons are good at getting pesky archers out of cover for your colonists to hit
*Incendiary weapons are good at getting pesky archers out of cover for your colonists to hit.
 
  
 
=== Empire raids ===
 
=== Empire raids ===

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